RustyTraders Magic Arrows by RustyTrader
Skyrim » Weapons
Added: 24/08/2012 - 07:40PM
Updated: 19/05/2014 - 08:10PM

20 Endorsements

1.2.1 Latest version

684 Unique D/Ls

952 Total D/Ls

9,518 Total Views

Uploaded by RustyTrader


Last updated at 20:10, 19 May 2014 Uploaded at 19:40, 24 Aug 2012

This mod serves to add Magic Arrows to the game.

There are 4 Spells
- Create Fire Arrows (Alteration).
- Create Frost Arrows (Alteration).
- Create Shock Arrows (Alteration).
- Create Soul Fragmentation Arrows (Alteration)
With these Spell You Transform Forsworn/Falmer/Iron/Drauger/Steel/Orcish Arrows to Magic Arrows in Packs of 10, now using the MCM menu you can create up to 25 packs in a Single Cast.

Be sure to have Arrows to Transform or end up like the Assassin yourself (Dead).
The Enchanting of Arrows was banned by the Mages Guild due to the problem that arises when enchanting without the Required Arrows and you end up taking the Elemental Damage meant to be placed on the Arrows yourself.

The Sewers of Whiterun is where you will find what you are looking for.


* Save Game before Using the Spell.
- If You Cast without the Necessary Arrows in your Inventory you will take Damage equal to the no of Packs that can't be filled