SKYRIM
Lethalos Realistic NPC Health by Lethalo
Skyrim » Gameplay effects and changes
Added: 23/08/2012 - 08:22PM
Updated: 24/08/2012 - 04:22PM

6 Endorsements

0.1 Latest version

168 Unique D/Ls

250 Total D/Ls

5,924 Total Views

Uploaded by j335

Description

Last updated at 16:22, 24 Aug 2012 Uploaded at 20:22, 23 Aug 2012

Isn't it annoying that Bandit Chiefs have quadruple amount of HP compared to the regular bandits?
And, that they're almost impossible to beat with master difficulty and low level?
This mod aims to fix that!

This mod tries to balance enemies at master difficulty, and usage of
general balancing mods like: "incremental difficulty" is highly recommended!

What does the mod change?
-Reduced the LVL and HP of all bandit bosses by 20-40%.
-Reduced the LVL and HP of all draugr bosses by 20-40%.

Possible problems:
-May conflict with another mods changing the HP or STAT values of the specific NPCs.

FAQ:

Q: This makes everything way too easy!
A: Are you playing with the master difficulty?

Q: NPCs are still too hard to beat!
A: Let me know what your level is, and the exact location of the NPC you found impossible to beat.

Q: I am playing with master difficulty and pwn draugr and bandit bosses like nothing..
A: Let me know what your level is, and the exact location of the NPC you found too easy to beat.

Q: I haven't noticed any difference.
A: This mod only affects "bosses" or "chiefs". Also, try to change the priority of the plugin.