This is just me learning how to get better at creating and exporting to SCK. You're free to use it or derive from it.
All my objects will have "Aphox" in the title, so to retrieve the items do
help "aphox" 4
player.additem MMXXXXXX (count)
There is also a "Mysterious End Table" in front of the blacksmith in Whiterun.
Contents...
Parry Blade: Small buckler suited for deflecting attacks and finishing blows. Texture created by the wonderful wiikki!
BugBuckler: Planning on making it look like some kind of insect thing or a bladed glass buckler.
PincerDagger: Split dagger. Plain texture, experimenting with normal maps.
Katar: Testing locations and default dagger animations.
Great Etherblade: Something like a macuahuitl constructed from the rare and exotic lapis conrupti.
UVW maps are included in archive for derivation.
All my objects will have "Aphox" in the title, so to retrieve the items do
help "aphox" 4
player.additem MMXXXXXX (count)
There is also a "Mysterious End Table" in front of the blacksmith in Whiterun.
Contents...
Parry Blade: Small buckler suited for deflecting attacks and finishing blows. Texture created by the wonderful wiikki!
BugBuckler: Planning on making it look like some kind of insect thing or a bladed glass buckler.
PincerDagger: Split dagger. Plain texture, experimenting with normal maps.
Katar: Testing locations and default dagger animations.
Great Etherblade: Something like a macuahuitl constructed from the rare and exotic lapis conrupti.
UVW maps are included in archive for derivation.