SKYRIM
Royal Bloodline - Vampire Lord perk tree - abilities - and more by xyks
Skyrim » Skills and leveling
Added: 17/08/2012 - 01:41AM
Updated: 13/07/2013 - 10:02AM

1,907 Endorsements

1.31 Latest version

114,290 Unique D/Ls

187,723 Total D/Ls

433,173 Total Views

Uploaded by xyks

Description

Last updated at 10:02, 13 Jul 2013 Uploaded at 1:41, 17 Aug 2012

IMPORTANT: PLEASE PEOPLE READ THE TROUBLESHOOTING SECTION BEWLOW. MOST OF THE ANSWERS YOU ARE LOOKING FOR ARE DESCRIBED THERE!

Please keep in mind that this spotlight was produced during an early Alpha stage. Several new spells and balancing fixes have been added :



Table of contents

1. Throne Room
1 a) Version History
1 b) Contents

2. Royal Bloodline
2 a) Future Plans
2 b) Trouble Shooting
2 c) Features
2 d) Recommended mods
2 e) Optional files
2 f) Tanslated Versions (German & Polish & French & Spanish)
2 g) Version History
2 h) Installation
2 i) Compatibility
2 j) Known Bugs
2 k) Credits


1. Throne Room

The Throne Room mod file overhauls Harkon's/The Player's room in Castle Volkihar.

(See the image section)

1 a) Version history:

1.31

- Fixed the big chest, it shouldn't reset any more
- Deleted the blonde and black haired premium cattle so only the brown haired one is left (see screenshots)

1.3

- Fixed the skin tone of the premium cattle. (If you see a seam under the head please use CBBE or comparable mods, the problem comes from the nocturnal robes she is wearing, they cause problems with the vanilla skin tone)

1.2

- Added a small smelter to the smithing room
- Tweaked the manneqins so that they should move around less
- Added the facegen of the thrall to the bsa so it should lead to no more complications


1 b) Contents:

- Personal Premium Thrall to the cage, just the way you like it :D
- Enchanting Table
- Alchemy Workbench
- Several new storages: Small boxes for ingredients big boxes for euipment and so forth
- Several display boxes
- Several weapon racks
- 5 Mannequins

Further Improvements:

- Deleted all the rubble from the ground
- More light sources
- Exchanged some of the carpets with more elegant ones
- Some Ambiente stuff like flowers, banners etc...



2. Royal Bloodline: Vampire Lord perk tree and abilities and more (1.31)
Requires Dawnguard

2 a) Future Plans:
Regarding features this is the final version. I'm still trying to get some wing models integrated into thhe mod but thats it...

2 b) Trouble Shooting:

1. The royal armor is not showng correctly
- EITHER you don't have the newest version
- OR Some other mod overwrites my script. Make sure to have my mod last in your load order!
- OR Some other (incompatible) mod put the "DLC1PlayerVampireChangeScript" file in your skyrim/Data/Scripts folder. Delete it (ATTENTION: keep in mind that this might/should make the mod placing the script there not working anymore)


2. Flight doesn't work
- Try the "Optional flight fix from the optional files in the Nexus's download section (http://skyrim.nexusmods.com/mods/22565/)


3. If you don't have enough available perks

a) Go to your CK. Open my mod as active file.
b) In the object window select *All
c) In the search bar type: DLC1VampireTotalPerksEarned
d) Add the amount of new available perk points you want.
e) Come back to my mod page and endorse it :D


4. How do I fly in interiors and towns?
- After having loaded a new cell you need to quit leivatating mode(hit ctrl) and then simply reactivate it again...



5. Compatibility with "Better Vampires" and "Belua Sanguine Revisited"
- In general the mods are compatible. (Make sure you load my mod is set AFTER BV or BSR in your load order!). However, my mod overwrites the Spells that these mods give to the Vampire Lord (normal Vampires have all the spells).

!!!! Brehanin has released a compatibility file which will make all the BV spells available in Vl form!! Found at Better Vampire's download section under optional files. Make sure to endorse Better Vampires ;) !!!!

- From what people kept telling me it is also working with BSR.



6. Compatibility with other Vampire Lord Armor Mods
- For mods that change the standard VL armor: Use the "No Royal Armor" optional file.
- For mods that change the royal VL armor: Use the "No Cape" optional file.



7. Do I have to download the main file if I want to use an optional file?
- Yes, install the main file first and overwrite it with the contents of the optional files.



8. The cape keeps clipping thorugh my body
- The cape is a mess. Unfortuantely I can't change that, since it is governed by the game's physic mechanics...
- For me I usually just need to hit sprint and it clips out and it won't clip back in...
- If you can't stand it please use one of the optional files.
- The cape's physics are even more messed up if you use a mod that changes the game's physics. So you should think about deactivating those...



9. What is the console command to add perk? What are the perk IDs?
If you dont want to grind for your perks I can't give you a clear answer on the perk IDs, since they depend on the mod's position in the load-order. Therefore do the following:
a) Open you console ingame.
b) Type: help "insert the name of the perk you want here" (you have to include the "" as well)
c) The console will now provide you the info on the perk including the perk ID
d) Type: player.addperk perk ID
e) Thats it, you can close the console now.


2 c) Features:

This mod aims to add another level of epicness to the Vampire Lord and empowering it for the higher difficulties, while staying close to the original gameplay. However, most importantly it is supposed to be fun. This mod adds 6 new perks (including brand new abilities like flight) and some minor tweaks to the Vampire Lord.

Also avialable at the Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=89703769&searchtext=

New perks:

Royal Bloodline
+ 10% to Health / Mana / Stamina
This perk changes the Vampire Lord’s armor to Harkon’s royal version (incl. Cape and Skeleton)
Requires that you have acquired all the vanilla Vampire Lord perks (there is an optionall file to delete the requirement)

Sanguine Perfection
Rank 1: Increases your Blood Magic magnitude by 10%
Rank 2: Increases your Blood Magic magnitude by 20%
Rank 3: Increases your Blood Magic magnitude by 30%

Sharpened Talons
Rank 1: Increases the melee base dmg by 15% adds a 5% critical strike chance to deals +10% dmg.
Rank 2: Increases the melee base dmg by 30% adds a 10% critical strike chance to deals +20% dmg.
Rank 3: Increases the melee base dmg by 45% adds a 15% critical strike chance to deals +30% dmg.

Summon Goliath
Summons a Gargoyle Boss variant instead of a regular Gargoyle.
Removes the original summon Gargoyle Spell.
Requires the Gargoyle Perk next to Royal Bloodline.
Requires Sharpened Talons and Sanguine Perfection maxed.

Blood Transmutation
Adds a spell that converts 50 Health in 25 Magicka and 25 Stamina per second.
This should be a handy, but balanced option if you ever get caught in trouble during daylight.
Careful: This spell can kill you (we wouldn’t want to make things too easy now would we?)
Requires Sharpened Talons and Sanguine Perfection maxed.

Highly evolved Wings
Levitating slightly over the ground is unworthy for every true Vampire Lord!
This perk adds the ability to fly in “Levitating-Mode” with working collision (Give it up for J3X)
To give it a little more travel utility it also adds +50% Stamina.
Removes falling damage in leviating mode
Requires Summon Goliath and Blood Transmutation

Eclipse
Darkens the sun for 30 seconds
During that time you deal 50% more magic and melee damage while taking 50% less damage.
Your Regenerations will work during that period as if it were night
Can only be used outside, during the day (5h-19h) and once per day.
Note: At the moment if you activate the spell during the night it won't take effect but will trigger the cooldown. I will try to make it so that the spell is only in yourlist during the day...

Nightmare Rune
This places a rune that will fear NPCs up to lvl. 40 crossing it for 7 seconds.
I know it doesn't sound spectacular but i wanted to find another crowd Control possiblitly for the VL without overpowering him like the Wereolve's "Howl of terror"
This spell only fears for a short duration, but it fears higher lvl npcs and should be a handy option to your VL.
Update: Now has a cooldown of 20 secs, that will only trigger when the Rune actually exlpoded (cool right?)

Sanguine Shield
A powerful shield (ward spell) that will cost you 35 mana per second but also block up to 50 damage. This is mainly supposed o be helpful when facing fire magic users or fire dragons.

More features:

Due to the Vampire lord’s script structure there will most probably be quite some compatibility problems with different Vampire Lord mods. That’s why I will be including features that I think no one should play without:

Bugfix for causing less damage with Serana accompanying you
Tweak to the Activation Blocker to let you interact with chests locked doors etc as well as to loot. (thanks to DarkenDE to pointing out how it is done!)

2 d) Recommended mods to enhance your Vampire Lord experience

Grimoas Vampire Lord
by Grimoa. I highly suggest to use this mod, the wings and the armor are both top notch. However, keep in mind that Grimoa's armors are either for the Royal Armor (worn by Harkon, those armors where you wear a crown) or for the standard VL armor (no crown).

For those armors with a crown -> Use my optional "No Cape" file.
For those armors with no crown -> Use my optional "No Royal Armor" file.

I myself use her vanilla royal armor (combined with my no cape optonal file) that adds the great wings and removes that damn cape and collar!

Serana Secret
by Sagittarius22, it is compatible with Royal Bloodline and grants Serana the Flight perk as well, which means no more followers that spawn mid air behind you and than take a fatal fall ;) Its a great mod!

Vampire Lord Retexture
by Dr. Fring. Not much to say, this retexture is incredibly detailed and very well thought out. It adds a lot to the game and also supports the Royal armor!

Vampire Lord Collision Fix
by Mercurius85. This mod simply resizes the Vampire Lord so that he fits through most doors and dungeons. Simple idea, yet truly a blessing for every Vampire Lord.

2 e) Optional files

Sprint Flight (Highly Recommended)
- Flight is limited to sprinting in levitating mod
- Additionally The Highly Evolved Wings perk will grant you infinite stamina
- This is by far the most balanced approach to flight. (I would actually love to include this in the main file, but I dont want to answer why flight doesnt work anymore 2 times a day...)
- The script doesn't stop immediately once you release the sprint button, but after 1-2 seconds. I left the delay in there on purpose to increase maneuverability (for example if you want to drastically change your direction by 360° you will ahve the time to quickly rotate your camera and then start sprinting again)

No Cape (Highly Recommended)
- Removes the Cape (Unfortunately the collar is irremovalbe)
- Use this file if you wan to use mods that change the Royal Vampire Lord armor or if you simply hate the cape.
- Highly recommended: Use this in combination with Grimoas Vampire Lord Vanilla armor.

No Royal Armor
- Completely removes the Royal Armor from the mod
- Use this file if you wan to use mods that change the standard Vampire Lord armor

No Perk Requirements
- Removes the requirement to have all VL perks to get access to the Royal Bloodline perk.
- Removes the requirements within the Royal Bloodline perks
- The archive contains a compatiblity file for No Requirements + Flight Fix + Sprint Flight
- The archive contains a compatiblity file for No Requirements + Flight Fix
- The archive contains a compatiblity file for No Requirements + Sprint Flight

Possible Flight Fix
- In general ther is no rpoblem with flight, but due to performance issues that might work better for some low-end PCs
- If you experienceproblems with flight give that optional file a try

2 f) Translated Versions:

German version - by Deigradius
Polish version - by Zekzt
French Version - by Tapsibaba
Spanish Version - by criswolf09

2 g) Version History:


1.31

- Highly Evolved Wings removes falling damage in levitation mode
- Release of an optional file that limits flight to sprinting in leviation mode (recommended)


1.30

- Removed the armor rating of the royal bloodline perk for better compatibility
- The Goliath will no benefit from the Gargoyle Amulet correctly
- Released an optional file with no requirements


1.20

- Royal Bloodline is now truly compatible with Better Vampires 5.7 Make sure to load BV after Royal Bloodline
- Fixed the tooltip for the Sanguine Shield perk
- Overworked "Blood Transmutation" which will now drain double the health but grants now 25 the stamina and magicka.

1.10

- Added a new perk and spell "Sanguine Shield"
- Flight is now working in interiors
- Decreased Sanguine Pefection's Bonus Damage to 10%, 20% , 30%
- Decreased Sharpened Talons Bonus damage to 15%, 30%, 45%
- Greatly decreased the damage output of the Gargoyle Goliath. He was supposed to be a hardy tank and not an one man army :)
- The Nightmare Rune visual effect has been modfied and looks more like an Illusion Rune than a Ice Rune now
- The mod should now in general be 100% compatible with Better Vampires (all spells available in VL form)
- Added the optional "Throneroom" file which improves Harkons/your Throne room in Volkihar

1.00

- Decreased Sanguine Pefection's Bonus Damage to 15%, 30% , 45%
- Fixed the sharpened Talons effects to only apply to unarmared damage as intended
- Decreased Sharpened Talons Bonus damage to 20%, 40%, 60% and the critical damage to 10%, 20%, 30%
- Cleaned up several wrong tool tips
- Finally realized that Highly Evolved Wings was working in the exteriors of towns all the time. After haven loaded the city cell you jsut need to stop levitating and pick it up again....
- Added a Trouble Shooting section

0.92 Beta

- No more complications with the Vampire Lord artifacts(Amulets & Rings). For real this time!
- Added a cooldown to Nightmare Rune
- Added more perk requirements for the new perks (see description below)
- Corrected the Perk description for "Royal Bloodline" that falsely stated that it doesn't add 50 armor but 30.

0.91 Beta

- I got the Armor mixed up again -.- Fixed it. However, now the Vampire Lord amulets and rings are incompatible with the royal armor version again :/

0.90 Beta

- Adds two new perks and spells: "Eclipse" and "Nightmare Rune"
- Fixes a bug that unequipped the Vampire Lord rings and amulets
- The Vampire Lord Armor is no more listed as "Light Armor" and therefore won't increase the skill anymore.

0.84
- The bug from the last version with the royal armor and cape not equipping has been fixed
- Optimized the compatibility for "Better Vampires" and other vanilla Vampire Overhauls

0.83
- Fixes the bug that the flight effect doesn't activate when acquiring the perk in VampireLord form while being in "Ground" mode
- The "Royal Bloodline" perk now requires you to have acquired all Vanilla Vampire Lord perks (You need to be a master before you are king).
- Release of several optional files, such as no cape, no royal armor etc...

0.82
- Fixes a problem with stamina not draining while sprinting during flight

0.81
- Sets the max. perks a VL can aqcuire to the correct number.

0.80
- Inital Alpha release



2 h) Installation:
Simply drop the "Data" folder from the archieve in your Skyrim directory.
Or use the NMM installer.


2 i) Compatibility:

It has been reported that the MAgic Duel mod causes this mod to conflict. The royalarmor won't show up correctly.

The Vampire Lord is to the most parts governed by a handful of scripts.So other mods that edit the Vampire Lord will probably modify those scripts, which means this mod should conflict with most mods that edit the Vampire Lord's perk tree and the effect that transform you into the Vampire Lord.

To list some of those mods:
- Vampire Lords can Loot and Activate
- True Vampire Lord
- etc.
- Vampire Lord Armor mods require you to use the "No Royal Armor" optional file.


2 j) Known Bugs:

Sometimes the new effects for a perk might only kick in after transforming INTO the Vampire Lord form. So if you don’t have a spell revert and transform again…

The eclipse ability is quite buggy.
- The spell will also be available in normal vampire form.
- The activation of the power is also available indoors and at night. So the cooldown will trigger, but nothing will happen. This spell only works in exteriors during daytime!!!!


2 k) Credits:

Huge thanks to J3X that made this mod possible with his great flightspell and a lot of patience for my poor scripting skills! Check out his spell where this flight spell originated from: http://skyrim.nexusmods.com/mods/19069

Thank TMPhoenix for somehow manage to properly decompile the first DG scripts and sharing them with us.

DarkenDE, Kinjo and everybody that provided input on my Vampire Lord editing thread: http://forums.bethsoft.com/topic/1401055-the-vampire-lord-workshop-what-dowe-you-know-so-far/ (will update that soon)

IzzyChan for his awesome Vampire Lord sketch. Check out his you will find some fine pop art there: http://izzychan.wordpress.com/