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JNL

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jaizel

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About this mod

Men and women are coming from across Tamriel -- they are adventurers seeking glory and will gladly support and follow the Dragonborn to glory or death! Version 1.3 has 40 new followers to choose from and 2 quest givers with lots more to come! Looking for healers who can heal you in battle? You found it!

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Lots More Followers version 1.6 / by JNL

*** Adds 70 quality followers with diverse behavior to the world! ***
*** Populate Skyrim with new interesting characters! ***

Men and women are coming from across Tamriel -- they are adventurers seeking glory
and will gladly support and follow the Dragonborn to glory or death!

Now with 70 followers and 3 quests (one you can take multiple times, one to gain
the trust of an Orc and gain access to the Orc strongholds and one for the mages out
there -- all with voices!).

Looking for healers who can heal you in battle? You found it!
Looking to find a way to populate inns or the Thieves Guild HQ? Check.
Don’t need followers but just want more characters populating Skyrim? Yep.

Nexus: http://skyrim.nexusmods.com/mods/22486
Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=89857922

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MOD Intent: Add more interesting characters (who are potential followers) in Skyrim.

I'm playing at MASTER level and I'm not a fan of immortal ("essential") followers. As a
natural consequence, a lot of them die in combat. Which is fine - it's all part of keeping it real.
But now I'm running out of followers, so I created this mod to have new adventurers come to
Skyrim to help fellow adventurers. Even if you don't need new followers, but you want to
populate the world with new characters rich in backstories or with new quests,
then this MOD is for you!



*** NEW in 1.6 ***
A new quest in the College of Winterhold. To start the quest, look for a dead courier while
walking on the road to Winterhold from the south. Also added a few ordinary citizens as
followers – for those of you who like the idea of building someone from the ground up.

*** NEW in 1.4 ***
Introduction of “Bodyguard” Followers – good news for those who are not using (or don’t like
using) a multiple follower mod. Bodyguards like Korslik will follow their master, in this
example, Fjorstaag, to the death. If Fjorstaag is following you, it will be like you have 2
followers (Fjorstaag who is a mage, and Korslik, who is a warrior). When Fjorstaag dies, you
can have Korslik follow you (or not, in which case he just goes home).This is a pilot run –
more will be added soon.

*** NEW in 1.4 ***
Introduction of “Exploring” followers – similar to traveling followers but this time they do
not enter inns, so you’ll encounter them in the wilderness. This is a pilot run – more will be
added soon.

*** FIXED IN 1.5 ***
Fixed the unlimited magicka bug for healers. They run out of magicka normally now
-- no more "god" healers -- now they can die!

*** IMPORTANT!!! *** : If you're updating from older versions – please dismiss any of the
following characters and get all your gear from them: Skjoldran, Drynger, Ra-Faraago,
Foroch, Jo'Zirkar and Jzir-Dar. They have been “reset” in this version – you will lose them as
current followers. They will revert back to their normal paths. You can still get them as new
followers but you will have to manually find them again.

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List of New Characters (Potential Followers)

v1.0
Aretha Belven - Dunmer Conjurer/Archer in The Bannered Mare (Whiterun)
Avik Tralan - Redguard Assassin in The Frozen Hearth (Winterhold)
Elandra Firan - Altmer Lightning Mage in Windpeak Inn (Dawntar)
Enlir Ninzur - Nord Warrior (Bow/Greatsword) in Winking Skeever (Solitude)
Fervas Sirduin - Dunmer Frost Mage in Braidwood Inn (Kynesgrove)
Galmir Tralan - Redguard Assassin in Winking Skeever (Solitude)
Kreda Elkind - Nord Dual-wield Swordmaster in Frostfruit Inn (Rorikstead)
Maya Erathal - Nord Warrior (Bow/Shield/Sword) in Winking Skeever (Solitude) *QUEST*
Milette Rikku - Breton Battleaxe Barbarian in Windpeak Inn (Dawnstar)
M'kela Unbari - Altmer Fire Mage in The Frozen Hearth (Winterhold)
Rondo Iseldor - Nord Warrior/Shield Expert in Silver-blood Inn (Markarth)
Yngvor Skyguard - Nord Dual-wield Axe Warrior in The Bannered Mare (Whiterun)

v1.1
Aganir Balbus - Nord Fist Fighter in Sleeping Giant Inn (Riverwood)
Grutak the Barbarian - Orc Battleaxe Warrior in Braidwood Inn (Kynesgrove) *QUEST*
Telani Bluelion - Altmer Healer at Sleeping Giant Inn (Riverwood)

v1.2
Aelwin Traven - Redguard Frost Mage *TRAVELING*
Dravynea Yenabi - Dunmer Healer *TRAVELING*
Jo'Zirkar - Khajiit Mage Healer *TRAVELING*
Drynger Pure-Hearth - Nord Archer *TRAVELING*
Eloe Loran - Imperial Spellsword in the Old Hroldan Inn (The Reach)
Foroch Yellowleaf - Bosmer Lightning Mage *TRAVELING*
Gwynvyra Rane - Breton Necromancer in Vilemyr Inn (Ivarstead)
Jee-Shei - Argonian Rogue in Vilemry Inn (Ivarstead)
J'Zir-Dar - Khajiit Rogue *TRAVELING*
Martina Felanis - Imperial Thief in The Bee and Barb (Riften)
Ra-Faargo - Khajiit Conjurer/Archer *TRAVELING*
Sabryna Valerius - Imperial Battlemage in Frostfruit Inn (Rorikstead)
Skjoldran the Committed - Nord Warrior (Bow/Greatsword) *TRAVELING*
Teeka-Dulei - Argonian Warrior *TRAVELING*
Toldas the Seed - Bosmer Archer in Windpeak Inn (Dawnstar)

v1.3
Anja Black-Dagger – Nord Thief/Healer at the Ragged Flagon or in the Cistern (Riften)
Clemick Lochar – Breton Mage/Healer at the Four Shields Tavern (Dragonbridge)
Do’Shanir The Cook – Khajiit Dual-wield Warrior at the Four Shields Tavern (Dragonbridge)
Eyja Sunset-Blade – Nord Thief at the Ragged Flagon Cistern (Riften)
Mordyctus Ephine – Breton Thief at the Ragged Flagon or in the Cistern (Riften)
Rosanti Anisern – Imperial Thief/Conjurer at the Ragged Flagon (Riften)
S’razim-Dar – Khajiit Thief at the Ragged Flagon or in the Cistern (Riften)
Thadar Felder – Dunmer Thief at the Ragged Flagon or in the Cistern (Riften)
Ukalei-Zish – Argonian Duel-wielding Thief at the Ragged Flagon (Riften)
Voltan Meacius – Imperial Thief at the Ragged Flagon (Riften)

v1.4
Aganoth – Bosmer Assassin / Summoner at the Nightgate Inn (The Pale)
Bleekius – Argonian Battlemage at the Moorside Inn (Morthal)
Do’Virran – Khajiit Warrior / Shield / Restoration at the Nightgate Inn (The Pale)
Fairelle – Altmer Archer *EXPLORING* (The Pale)
FjorStaag Fire-Eater – Nord Fire Mage at Dead Man’s Drink (Falkreath)
Korslik Strong-Arm – Nord Warrior at Dead Man’s Drink (Falkreath) *BODYGUARD*
Ra’Jhan – Khajiit 2H Warrior at Dead Man’s Drink (Falkreath)
Suwen – Bosmer Archer / Restoration at Moorside Inn (Morthal)
Sanathyn Delas – Dunmer Mage / Healer *EXPLORING* (Haafingar)
Ursila The Seeker – Nord Necromancer at the Old Hroldan Inn (The Reach)

v1.6
Francine Armonet – Breton Dual-wield 1H Warrior at the Blue Palace (Solitude)
Drilnevi Orendas – Dunmer Dual-wield 1H Warrior *EXPLORING* (The Pale)
Tobir – Beggar at the Wind District (WhiteRun)
Belnir The Old – Nord Farmer at the Merryfair Farm (near Riften)
Batto Signirius – Imperial Farmer at Katla's Farm (near Solitude)
Toulin Previa – Imperial Farmer at Loreius' Farm (near Whiterun)
Peline Traleci – Imperial Bard at the Bard's College (Solitide)
Imeta The Swan – Nord Bard at the Bard's College (Solitide)
Constin Valinius – Imperial Bard at the Bard's College (Solitide)
Davin Ulrith – Dunmer Worker at the Worker's House (Mixwater Mill)
Haega Gold-will – Nord Hunter at the Candleheart Hall (Windhelm)
Heimskar Green-leaf – Nord Warrior at the Candleheart Hall (Windhelm)
Graloth the Drunk – Nord Dual-wield Sword Master at the Candleheart Hall (Windhelm)
Fjolrich Flame-Soul – Nord 1H Warrior at the Candleheart Hall (Windhelm)
Ri'Vassen – Khajiit Apprentice Mage at the Arcanaeum (College of Winterhold)
S'Dosi – Khajiit Apprentice Mage at the Arcanaeum (College of Winterhold)

College of Winterhold Quest “Mira's Revenge”:
Crendal Greenwing – Breton Illusion Mage/Bow at the Hall of Attainment
Huurweyn Brightstar – Bosmer Conjurer/Illusion Mage at the Hall of Attainment
Piradeeh Twice-Bitten – Argonian Spellsword at the Hall of Attainment
Idros Uvaram – Dunmer Lightning Mage at the Hall of Attainment
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Notes:

>> while this mod adds new characters to the game, it does not give you the ability to have
multiple followers "all at the same time" -- please use another mod for that. An example is
UFO (Ultimate Follower Overhaul) by fLokii which I use when testing this mod.

>> By default, followers are not essential (they can die), as they really should be -- keeps it
real and keeps it fun – however – see important note below since default behavior is “can't
die while following player”.

*** FOLLOWER DEATH *** Please note that the vanilla follower system in skyrim makes
the followers in this mod “protected” when they are following you – which means they do not
die and they can only be killed by the player. I'm using another mod (i.e. UFO) that overrides
this and so these followers actually die in combat while follower.

>> Followers marked *TRAVELING* travel randomly to and stay in various Skyrim inns (17
inns in total). You may also meet them while they're on the road (most of them travel on the
main roads). Adds more life to the world and random encounters are definitely fun.

>> Followers marked *EXPLORING* travel randomly to different Skyrim landmarks, normally
in one hold/area only. You will encounter them in the wilderness (note that they do not use
main roads though).

>> Followers marked *BODYGUARD* are not available as followers initially. They will follow
their master and remain loyal – if their master dies, you can have them as your follower.
If you engage combat with their master though, they will attack you too.

>> The followers in the Ragged Flagon and Cistern are not yet full-fledged members of the
Thieves Guild (they are applicants). Assaulting them will not impact your standing in the guild.

The followers in this MOD have varying levels, fighting style, spells, weapons, behavior,
loot and backstories. For example:

>> Galmir and Avik will always cast invisibility during combat - fun to watch. Try punching
them and watch them disappear.

>> Healers will try to heal themselves and the player when they are hit, or when entering
combat. Some healers (like Jo'Zirkar) will also restore your Magicka -- great for spellcasters!

>> Grutak is not immediately a follower -- you must finish his quest first. Finishing the quest
not only grants you a new follower, you gain a reward and gain access to orc strongholds too
(if you don't have access yet).

>> Huurweyn, Crendal, Piradeeh and Idros from the College of Winterhold only become
followers upon completion of the quest “Mira's Revenge”.

>> Maya has been given a sum of gold to distribute as reward to adventurers who can help
her free Skyrim from bandit leaders. This is a repeatable, unlimited quest and it encourages
you to explore different areas. You can get quests from her, or have her as a follower, or both
-- just don't let her die!

>> This mod also adds some items in the world (stuff like notes/chests/etc. belonging to the
characters). More will be added as backstories for characters are completed.

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How to Install:
>> (manually downloaded) extract all files to your Skyrim "Data" directory.
>> (steam workshop) just click the subscribe button
>> after installing (or updating) – save the game with the mod and then load your game.
This will ensure all dialogues for quests appear normally.

Updating old versions:
>> (manually) overwrite all existing files with the files from the archive as you extract
>> (steam workshop) updates happen automatically if you're subscribed

If you lost your follower after an update:
>> this happened for some traveling followers – the only fix is to manually install an old
version (i.e. 1.4 from nexus), get all your gear, then update to the new version.

Compatibility: Compatible with UFO, but not yet tested with other multiple followers mod.

Conflicts: None known.

Future updates:
>> lots and lots more potential followers to fill in the Skyrim world. why? because we can!
>> more backstory told through notes, items, chests, belonging to the characters.
>> more unique behavior and quests

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Change log:
v1.0 [8/15/12] - initial release with 12 followers + 1 repeating quest (Maya)
v1.1 [8/17/12] - tweaks, adjusted rewards, fixed facegen, added some stories, 3 new
followers, new quest (Grutak)
v1.2 [8/20/12] - added 15 more followers and introduction of followers who travel and stay
randomly from inn to inn, some tweaks and story elements added
v1.3 [8/23/12] – fixed possible “you need to leave” bug, added 10 more followers mostly in
the Thieves Guild HQ, balancing tweaks and story items
v1.4 [8/28/12] – fixed bug on conjurers, +10 followers, introduced exploring followers and
bodyguards
v1.5 [9/2/12] – fixed several minor bugs, including the unlimited magicka bug for healers
v1.6 [10/20/12] – balancing tweaks, minor fixes, more story elements, new quest to obtain
followers from the College of Winterhold, +20 followers

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*** IMPORTANT *** If quest dialogues are not appearing when you first install or
update the mod, save your game and reload your game -- that normally fixes it.

*** A NOTE ABOUT MAGIC USERS*** : It is recommended that you use magic-based
followers at higher player levels. Magic users (i.e., conjurers) from this mod may
not behave as intended when used at low player levels. While they may know particular
spells, they may not be at the right level (and therefore enough skill level) to cast them.

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Feedback and ideas very welcome.
>> Any bugs? Problems? Conflicts? Too overpowered? Too weak?
>> What kind of follower do you want to see next?
>> Who is your favourite follower?

Want to help out?
>> Ideas for a character or custom/specific behaviour?
>> Do you want to help write character background, stories or quests?
>> Let’s populate Skyrim with interesting characters!!!

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Acknowledgements

LE-BUBBLES - for ideas and characters for the College of Winterhold quest.
Everyone - for your votes, ratings, endorsements and feedback!
Many many thanks!!!