SKYRIM
Shield of Eleidons Ward by Vindar
Skyrim » Armour
Added: 12/08/2012 - 01:50PM
Updated: 07/10/2012 - 01:53AM

35 Endorsements

1.0 Latest version

579 Unique D/Ls

768 Total D/Ls

20,331 Total Views

Uploaded by _Rahvin_

Description

Last updated at 1:53, 7 Oct 2012 Uploaded at 13:50, 12 Aug 2012

Eleidon's Ward (v 1.0)
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Created by: Vindar
A.K.A. _Rahvin_ on the Nexus

Check out my other mods:
Axe of the Beastmaster - http://skyrim.nexusmods.com/mods/21928/
Gauntlets of Gluttonous Power - http://skyrim.nexusmods.com/mods/21813/
Boots of Blinding Speed - http://skyrim.nexusmods.com/mods/21735/
The Fin Gleam - http://skyrim.nexusmods.com/mods/22103/
Helm of Oreyn Bearclaw - http://skyrim.nexusmods.com/mods/23003/
Don't forget to endorse if you like the mod :)

Vindar's Value Pack, now located on the Nexus: http://skyrim.nexusmods.com/mods/25122/

Features:
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Adds "Eleidon's Ward" to the game. It is located at Hillgrund's Tomb,
At the end of the tomb after the necromancer boss fight.

The shield was originally an item in TES III: Morrowind, In this version
the shield provides an active defense simular to the spellbreaker, as well
as a magic resistance buff. It also provides a greater power that lets the
user exchange stamina for a large heal and curing of one's diseases.


Additem Codes:
Eleidon's Ward - xx0012c5

(consistantly on my machine, your's may vary)
("xx" is the load order of the mod)



If code doesn't work, use:
help "Eleidon's Ward"

"Eleidon's Ward" can be upgraded at a workbench using:
1 Ebony Ingot
1 Daedra Heart


Installation:
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Copy the files to your:

Skyrim/Data

folder, The folders will merge with any existing folders, if not it
will create a new one.

Once this is done activate the:

EleidonWard.esp

Via your prefered method, NMM, Wyre, or the default Skyrim launcher.
from here you should be all set to go.



Compatibility:
----------------
This mod should be compatible with just about any other mod out there,
all things added used unique ID's and did not touch any leveled lists.
If their are compatibility issues, let me know.


Bugs:
-------
Considering the simple nature of this mod, their are no
known bugs, If you do encounter one, let me know and
I'll do my best to fix it, but please be nice.


Changelog:
--------------
(v 1.0) Initial release


Usage:
--------
Contact me if you intend to use my mod in anything you
intend to publish, I did create it, I want a say where it
goes and what is done to it. Personal use modification
is ok, but anything public, please contact me.
.