Skyrim

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Created by

MarianHawk

Uploaded by

MarianHawk

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About this mod

!!! DLC contents required !!! Dawnguard Branch near Volkihar castle and Volkihar Branch near Dawnguard head quarter. each building contains NPCs/player room/Treasure box containing most of the DG items. Merchants NPC of each faction sell the other faction items too. ^ ^

Permissions and credits
Changelogs
!!! DLC1 (Dawnguard) contents required !!!

This location MOD is as follows;

Intention of my mod (You dont have to read my personal intention ^ ^):

Primary intention is just put all the weapons/armors/items of DLC contents.
Still secondary, I wanted to adventure with NPCs of both sides even if they are enemies in the DG contents. ^ ^

This mod enables you to visit other faction's catsles (I imitate each castle as possible as I can). So even if you become Vimpire lord, you can still visit the DG castle (my mod's catsle, though).

Also, I wanted to know how much strong the Vimpire lord if they become your allies.
Melee type of the Vimpire lord is fierce/vicious/beasty, they bites enemies as finish-move.
Magic type of the Lord is relatively same as the Vimpire mage.

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1. Dawnguard North Branch
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The catsle is connected to Skyrim world by a Loading-door.
The loading door is relatively near the "IceWaterJetty" the boat near Volkihar castle

(Map marker added, can be fast-traveled)
I show you the place in the pic.


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2. Dawnguard North Branch includes the followings
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\\ Dawnguard hunter NPCs
All of Dawnguard hunters are extracted/duplicated from the original.
They are well skilled with various perks(almost all the combat perks which player can obtain).

\\ Cheat treasure boxes
In the Storage room located in the right of the castle, you can get all of the weapons/armors of Dawnguard/Vampires/Falmers/Moth priest/Auriel reprica.

If you dont like just pick up cheat items, buy from the castle's merchants or make in the forge.
I stocked various forge materials in the smithing room. ^ ^

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3. Volkihar South Branch
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The castle is connected to Skyrim world by a Loading-door.
The loading door is relatively near the "ArcWind" (Map marker added, can be fast-traveled)
I show you the place in the pic.


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4. Volkihar South Branch includes the followings
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\\ Volkihar vampire NPCs
All of Volkihar vampire are extracted/duplicated from the original.
They are well skilled with various perks mainly vimpire ones (almost all the combat perks which player can obtain).

\\ Vampire Lord followers
Beast form Vimpire lords are ready to follow you.
They are skilled with vimpire lord perks (in addition to almost all the combat perks which player can obtain).

\\ Cheat treasure boxes
In the Storage room located in the left of the castle, you can get all of the weapons/armors of Dawnguard/Vampires/Falmers/Moth priest/Auriel reprica.


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5. About NPCs
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5.1 Stats of NPCs
I set NPCs to be ready to fight by giving them many useful combat perks/skills/spells. So when they level according to your char level, they will be able to cast strong spells/ to manuver skills.

I put major skills on their name, such as "Astrid Fire DualWield". So please refer to their name for their major skills. Basically I put all the perks into them which player can obtain.

They are not essential but respawn-type, so even if they die they will pop up again after a while (30 days of Skyrim time-zone,,, i suppose)

5.2 How to have town NPCs follow you
If you want my town people follow you as a Follower;
- Open the console
- Click the char whom you wanat to follow you
- Input "bat friend" or "bat friend02"
(bat friend is normal)
(bat friend02 enables the follower very faster)

- Close the console
- talk to him/her to follow

Or make a BAT file by yourself by including the following sentences;
setrelationshiprank player 4
addfac 19809 1
addfac 5c84d 1
addfac 5a1a4 1


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6. About Gray-faced NPCs
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First of all, several vampire NPCs seem to be gray.
Also, some female NPCs are originally relatively gray-ish white skin tone.
(I realize this when I check the faces of some female NPCs, so I emphsized the skin tone, still some are gray-ish in the dark...)

I put FaceGen file into main file, so you dont need to do the following, but in case of my bad uploading;
put the optional "FaceGen" folder manually in your; Data\\textures\\actors\\character\\FaceGenData\\FaceTint>



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7. Known problems
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- If you have many followers (such as 10 @o@), the loading to the bars may stop.
i assume this is because the place is CPU-heavy.

- When you use my BAT file to a follower in the mist-heavy place like in the bar,
first "disable" the fog/mist, then use the "bat friend".

- Some of the NPCs have a fire-tail (especially Ranger type NPCs), I put the Fire-Atronach ability for those NPCs. This is for the following reason; when they are in sneaking with you, they are transparent. so if they have the fire-tail, you can see where they are (without it, you may mistakenly shoot the arrow in their head. lol lol and they get aggroed with you...).

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8. My other mod
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- Marians usual tools
When you feel dull on your follower/enemies/your char, try this ^ ^
http://skyrim.nexusmods.com/mods/18854

- Marians Splash Markarth
Another town mod
http://skyrim.nexusmods.com/mods/18507

- Marians Pirates-coast Solitude
Town mod
http://skyrim.nexusmods.com/mods/19313

- Marians Spa Windhelm
Town mod
http://skyrim.nexusmods.com/mods/21281

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9. Lastly
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Initially this mod was for my own use, so i made this with my taste.
But as long as i upload the mod, i always listen to your advice/opinion. o/ o/

Anyway sorry for the inconveniences in DLing or other things like gray-shi faces...


Updates Planning >>>

None. ^ ^

- And some suggestions from you ~~~~ o/ o/
(Though i am humble modder, so Quests kinda are out of range T_T)
(And Quests scripts always bugging lol)