SKYRIM
Axe of the Beastmaster by Vindar
Skyrim » Weapons
Added: 08/08/2012 - 02:02AM
Updated: 07/10/2012 - 01:52AM

44 Endorsements

1.0 Latest version

1,121 Unique D/Ls

1,646 Total D/Ls

23,750 Total Views

Uploaded by _Rahvin_

Description

Last updated at 1:52, 7 Oct 2012 Uploaded at 2:02, 8 Aug 2012

Axe of the Beastmaster (v 1.0)
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Created by: Vindar
A.K.A. _Rahvin_ on the Nexus

Check out my other mods:
Gauntlets of Gluttonous Power - http://skyrim.nexusmods.com/mods/21813/
Boots of Blinding Speed - http://skyrim.nexusmods.com/mods/21735/
The Fin Gleam - http://skyrim.nexusmods.com/mods/22103/
Eleidon's Ward - http://skyrim.nexusmods.com/mods/22268/
Helm of Oreyn Bearclaw - http://skyrim.nexusmods.com/mods/23003/
Don't forget to endorse if you like the mod :)

Vindar's Value Pack, now located on the Nexus: http://skyrim.nexusmods.com/mods/25122/

Features:
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Adds the "Axe of the Beastmaster" to the game. It is located
In Pinepeak Cavern by Ivarstead.

The Axe of the Beastmaster increases the players 2-handed
damage as well as their stamina regeneration, it also asorbs
stamina when it strikes. when equiped the you can use the
"Call of the Beastmaster" greater power once a day which
enables you to calm attacking animals.


Additem Code: xx000d63
(consistantly on my machine, your's may vary)
("xx" is the load order of the mod)


(If code doesn't work, use: help "Axe of the Beastmaster" )


Item can be upgraded at a workbench using:
1 Ebony Ingot
1 Daedra Heart
1 Corundum Ingot


Installation:
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Copy the files to your:

Skyrim/Data

folder, The texture folder and the Scripts folder will merge
with any existing folders, if not it will create new ones.

Once this is done activate the:

BeastmastersAxe.esp

Via your prefered method, NMM, Wyre, or the default
Skyrim launcher. from here you should be all set to go.


Compatibility:
----------------
This mod should be compatible with just about any
other mod out there, all things added used unique ID's
and did not touch any leveled lists.


Bugs:
-------
Considering the simple nature of this mod, their are no
known bugs, If you do encounter one, feel free to let
me know, but please be nice.


Changelog:
--------------
(v 1.0) Initial release


Usage:
--------
Contact me if you intend to use my mod in anything you
intend to publish, I did create it, I want a say where it
goes and what is done to it. Personal use modification
is ok, but anything public, please contact me.