Last updated at 23:01, 8 Sep 2016 Uploaded at 18:17, 22 Jul 2012
TK Dodge 2.0 has been revamped. Really fast and stable!
TK Dodge is compatible with FNIS 6.2. Please read compatibility in description.
This mod adds dodge animation of using key tapping when player drawn weapons,spell,staff and unarmed.
Directional keys (A,S,D) + Dodge key (Default:Left Alt key)
Double-tapping directional keys
Analog stick + Dodge button(Default:LB)
Double-tilting analog stick (Example:tilt left->neutral position->tilt left = left dodge)
Press dodgekey -> Dodge back.
+ Forward rolling dodge only double-tapping.
+ Quick response.
+ Enable dodge when player is equipped spell and staff.
+ Player has invincible time at the start of dodge.
+ Dodge enables cancel attack and block.
+ Enable Double-Tapping.
+ Enable setting in MCM.
Required Skyrim 1.9.32
Required SKSE 1.7+
Required SkyUI 3.1+
If you not install SKSE,
"skse_1_9_32.dll", "skse_loader.exe", "skse_steam_loader.dll" and "Data" Folder move to your Skyrim Installation Folder.
(<Steam install folder>\Steam\steamapps\common\skyrim\)
Extract the downloaded archive in a temporary location.
Then move to your Skyrim installation "Data" folder.
This folder should be located at:
<Steam install folder>\Steam\steamapps\common\skyrim\Data\
Don't forget to activate the TKDodge.esp file in your mod launcher by checking its box.
- Optional Patch
If you use PCEA(PC Exclusive Animation Path), you must use "option - PCEA Patch". Data folder move to your Skyrim installation folder.
it is included in main file.
Old Left Dodge Patch
It changes left dodge animation to old animation before 2.0.
Overwrite it after TK dodge installation.
2.0- to 2.0+
Unintall previous TK Dodge(SKSE or SD ver).
Install new TK Dodge 2.0.
Open the Console Command Window.
Type the following:
Save and close skyrim, and then delete the files.
| | aaaTKDodgeAliasScript.pex
| | aaaTKDodgeMCMScript.pex
| | aaaTKDodgeScript.pex
| | TKplugin.pex
| + Plugins
| | tkplugin.dll
| | insertattackdata.dll
| + Behaviors
| | 1hm_behavior.hkx
| | magicbehavior.hkx
* Files shared by my mod
Do not erase shared files by mistake when you uninstall this mod.
Don't worry about overwritten files when installed.
- Ultimate Combat & TK Dodge & TK Combat
- Ultimate Combat & TK Dodge
- TK Dodge & TK Combat
If SkyUI 3.1+ is installed, there will be a Dodge Mod menu in SkyUI’s Mod Configuration Menu with various options.
Press the chosen key for the dodge action. (default: Keyboard:left-alt or XBoxController:LB)
- Input Method
Choose operation to use the dodge.
- DodgeKey/DTap : dodgekey + directionalkey or double-tap direcitonalkey (default:Keyboard)
- DodgeKey : dodgekey + directionalkey ONLY.
- Direction(Pad): dodgekey + Automatically detects directions. For gamepad/Xbox controller.(default:GamePad)
- DoubleTap : double-taping direcitonalkey ONLY.
- StaminaCost is setting that dodge adds stamina costs. Default:7
- InvincibleTime is setting that invincible time at the start of dodge.(second)
- Choose operation to use Forward double-tapping.
Do Nothing : OFF
DodgeRoll : Dodge roll(when player has silent roll perk.)
Sprint : Sprint
- Carry Conditon
If you check this option, dodge is not available when player over the carry weight limit.
TKDodge does not work!
1. You make sure install SKSE.
2. Save a game and then reload the save.
3. Uncheck "Carry Conditon" in MCM, if you modify carry weight.
If you use FNIS6.0 or more , it will not work correctly. Requires a patch.
- Install TK Dodge.
- Install FNIS 6.2. *if you already done, skip this step.
- Install FNIS Behavior 6.2 add-on 1 from FNIS optional file.
- Run the FNISforUsers.exe (Data\tools\GenerateFNISforUsers\Generate\)
- Check in tktk1's "TK Dodge / Ultimate Combat", and then press FNIS update button.
Ultimate Combat: Overhauls combat. Adds new animations, behavior and dodge for NPC.
Ultimate Dragons: Overhauls dragon combat which is not so unreasonable. Adds a new 15 animation and 20+ behavior.
TK Hitstop - Player adds a solid feel to weapon strikes and an effect to confirm the hit.
2012.07.19 0.1 Release.
2012.07.22 0.2 Double tapping added. Auto tracking load order function added.
2012.07.23 0.3 Alt + forward key, then on the step back bug fixed.
2012.07.28 0.4 Camera does not shake after dodging fixed. Left/Back dodge playback faster(x1.1). KeyCommandMode added.
2012.08.09 0.5 Player not hit from enemy during the dodge(0.6 second). Left/Back dodge playback faster(x1.25).
2012.08.10 0.6 No hit time(0.4 sec.) changed. Dodge playback faster when first-person view (x1.4). dodge stamina costs enabled.
2012.08.15 0.7 Forward roll dodge added. Sometimes not fire no-hit effect bug fixed.
2012.08.23 0.8 Left/Back dodge playback faster(x1.35). Sprinting bug fixed. Short dodge reduced. Enable dodge when equipment spell (WIP). Stack error bug fixed.
2012.08.29 0.9 Dodge when equipment spell function is OFF. It can be changed in the dodge.ini. Dodge when unarmed bug fixed.
2012.10.04 1.0 Improve Dodge when equipment spell. Cannot dodge when overweight and sheath. Fornotworkinguser version is unnecessary.
2012.10.14 1.1 Sprinting bug fixed. KeyInput in ini bug fixed.
2013.01.09 1.2 SKSE ver. released.
2013.01.12 1.21 Initialization of controller bug fixed.
2013.03.26 1.3 (SKSE ver.)Response faster. Dodge is possible even if player do not have silent roll perk bug fixed. Debug message hidden.
2013.08.05 1.4 (SKSE ver.)More natural dodge animation when player equipped magic or staff. Can be a double tilting at the analog stick for dodge. "Simple" input method added.
Unintended dodge with input on the double tapping reduced. Dodge can be hold down sprint key to a first-person view. Continues to sprint bug reduced. Slightly faster response.
2013.08.11 1.41 (SKSE ver.) GamePad mode does not work bug fixed.
2013.10.14 1.42 (SKSE ver.) Dodge does not work while dialog open.
2015.12.15 2.0 Really fast and stable. Bug fix: continue to sprint in 1st person view. Bug fix: sometimes moving distance of dodge is shortened.Bug fix: sometimes fail to dodge. Complete dodge when equiped magic,staff and unarmed.
Improved: dodge response speed. Removed: script dragon version and 1.8 plugin. Changed: left and back dodge animations. Increased left dodge moving distance and speed is same as the right. Can be set invincible time.
Changed: stamina cost setting is simple. Changed: dodge is not canceled with attack or block . Forward roll dodge is unnecessary silent roll perk. Changed: moving distance of dodge is the same with 1st-person view and 3rd ones.
2015.12.23 2.0 Included Dual Dagger Power Attack Speed Fix(http://www.nexusmods.com/skyrim/mods/36453/) without version change. Apply attack speed to dual dagger power attack. Added old left dodge patch.
2016.01.21 2.01 Disable dodge when under stamina cost. Changed: default vaule of stamina cost 7 to 10.
(Category: 340 - Combat)