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Domkavosh

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Domkavosh

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About this mod

A powerful Draugr companion designed to be more useful than the vanilla followers. This companion is capable of tanking, 2H-Offense, Ranging, and effectively using shouts. If you can\'t stand the vanilla followers check this one out.

Permissions and credits
Story
=====
Recent rumors speak of a lone, terrifying draugr near Whiterun
at Hamvir's Rest. As dragonborn it is your sworn duty to defend the
people of Whiterun. Upon encountering this draugr, he greets you and
begins to speak to you. Apparently you are the first person hes been
able to speak to due to everyone else running away. He has no memory
of his past except for a wedding band left in his possession with
some initials inscribed in it. Will you take him along with you on
your adventures or leave him to rot at Hamvir's Rest?

Change Log
==========
<version><br>+Remade from scratch using the latest CK and Skyrim version. <br>+Victim of the nerfbat, lowering health, and removing Frost/Fire Breath shouts.<br>+Now efficient with maces.<br>+Optional file that adds DG's undead healing spells next to his coffin.<br>+Removed wedding band for now...<br><br><version><br>+ Custom faction added which should prevent bounty related hostilities.<br><br><version><br> Revert to a save before original mod was used to make sure he is updated properly.<br>+ Removed factions causing him to be hostile when released from service.<br>+ Removed skeletons from Hamvir's rest to prevent improper awakening.<br>+ Removed starting ammo supply to avoid an issue that causes him to be <br><span class="wbbtab"></span>incapable of ranged combat after picking up ammo from enemies <br>(see mod recommendations for additional help).<br><br>Description<br>===========<br>This is the first of what I have planned for a series of new followers. <br>This is also my first mod, so be gentle I am still learning.To be honest <br>I hate most of the vanilla followers. They are not very intelligent, <br>tend to cause more trouble then they are worth, and become rather weak <br>late game/on higher difficulties, and lack uniqueness. As a result, <br>I picked up the creation kit and made this Draugr follower. Read on to <br>see what makes this follower more useful than the vanilla followers.<br><br><behaviour><br>-When awoken he rises from the coffin like a legitmate draugr.<br>-Combat: Typical Draugr Death Overlord AI<br><span class="wbbtab"></span>+ Good judgement of enemy weaknesses when using shouts <br><span class="wbbtab"></span> (more accurate than enemy draugr shouts too)<br><span class="wbbtab"></span>+ Capable of Tanking, 2H-Offense, and Ranging<br><span class="wbbtab"></span>+ Prefers 2H weapons over shield and sword if both setups are in <br><span class="wbbtab"></span> his inventory.<br><span class="wbbtab"></span>+ Will switch between Tanking/Ranging or 2H-Offense/Ranging <br><span class="wbbtab"></span> when appropriate.<br>-Limitations:<br><span class="wbbtab"></span>+ No magicka or spells.<br><span class="wbbtab"></span>+ Incapable of sneaking due to drauger animation limitations.<br><span class="wbbtab"></span>+ Same pesky follower bow issues. To fix simply remove the <br><span class="wbbtab"></span> Druagr Supple Bow from his inventory and add desired bow.<br><span class="wbbtab"></span>+ Due to draugr animation limitations, if using any shield other <br><span class="wbbtab"></span> than an Iron Shield or Ebony Shield it will not display, but will <br><span class="wbbtab"></span> function normally for blocking and stats (as far as I know he <br><span class="wbbtab"></span> should be able to use all weapons normally).<br>-WARNING:<br><span class="wbbtab"></span>+ If you are in the way of his shouts they will merely stagger you.<br><span class="wbbtab"></span>+ If you go into a finishing move animation at the same time he <br><span class="wbbtab"></span> shouts, you WILL be injured by it upon exiting the animation.<br><span class="wbbtab"></span>+ When facing enemy draugr he favors Fire Breath Shout. If you <br><span class="wbbtab"></span> happen to be standing on oil next to his target you are likely <br><span class="wbbtab"></span> to get 3rd degree burns.<span class="wbbtab"></span><br><br><br><notable features><br>-Essential Character.<br>-A follower that can shout.<br>-Few vanilla followers in the game have perks, this follower has several <br>perks relevant to his combat styles (Improves late game performance and/or <br>higher difficulty performance).<br>-Doesn't set off pressure plate based traps <br>(thanks to Light Foot perk)...thats right I'm looking at you Lydia.<br>-Increased speed to keep up better and eliminate slow draugr issues.<br>-Levels with player up to level 81 (starts at level 10, 6 version 1.3) without the use <br>of other mods like UFO.<br>-Equipment &amp; Defense: <br><span class="wbbtab"></span>+ Starting inventory(1.2 and lower): Honed Draugr Battle Axe, Honed Draugr Sword,<br><span class="wbbtab"></span> Iron Shield, Supple Draugr Bow.<br><span class="wbbtab"></span><span class="wbbtab"></span> + Starting inventory(1.3): Draugr Battle Axe, Draugr Sword,<br><span class="wbbtab"></span> Iron Shield, Draugr Bow, Ancient Nord Armor set.<br><span class="wbbtab"></span>+ 100% resistance to poison, 10% magic resistance, <br><span class="wbbtab"></span> and 50% frost resistance.<br>-Shouts: <br><span class="wbbtab"></span>+ Unrelenting Force Shout<br><span class="wbbtab"></span>+ Fire Breath Shout(removed in 1.3)<br><span class="wbbtab"></span>+ Frost Breath Shout(removed in 1.3)<br><span class="wbbtab"></span>+ Disarm Shout<br><br><location><br>-Make your way to Hamvir's Rest, see pictures to get an idea of where that is, or use console <br>command "coc hamvirsrestexterior01".<br>-To awaken him from the coffin just approach it.<br>-If dismissed he will return to stand by the coffin.<br>-If lost try wait for 1 hour, or check back at his coffin in 3 days.<br><br>Installation<br>============<br>Drop files into the Skyrim Data folder, default location: <br>C:\Program Files (x86)\Steam\SteamApps\common\skyrim\Data<br><br>Uninstall<br>=========<br>-Remove the VahruktCompanion.esp file from the data folder.<br><br>Compatibility<br>=============<br>-Works with UFO follower mod, MUST BE LOADED AFTER to work<br>-Potential issues with any other mods that edit the <br> cell: HamvirsRestExterior01<br>-If he does not appear at Hamvir's Rest, try adjusting the load order <br>so that this companion mod is loaded last (highest priority). <br><br>Known Bugs<br>==========<br><minor><br>-Draugr outfit now comes with clothes in 1.3, Bethesda did it not me.<br>-When first discovered, armor will not be equipped. (just add or remove anything and it'll fix itself).<br>-If injured to the point of near death aka "bleedout" mode he will not recover until <br>all combat has ceased, after that he is good to go (see DG optional file for fix). <br>-Minor animation error for melee weapons occur on occasion, it fixes itself though.<br>-Animation issue with displaying some shields.<br>-If awoken by an enemy, he appears from the coffin before the lid pops off<br><br><major><br>-None disovered yet<br><br>Recommendations<br>===============<br>-Check out my other companion mod, Domkavosh the Betrayer.<br>-Use UFO Follower mod for the friendly fire feature for your own safety:<br>http://skyrim.nexusmods.com/mods/14037<br>-If you still have issues with follower bow/ammo problems I highly recommend<br>this mod (try loading this mod after the follower mod): http://skyrim.nexusmods.com/mods/13400<br><br>Credits and Permissions<br>=======================<br>Thanks to Bethesda for releasing the creation kit.<br><br>Feedback<br>========<br>Let me know if you run in to any bugs not already listed, and provide a <br>description of the situation so that I can replicate the bug for testing. <br>I'd love to hear any suggestions in order to make him the best warrior <br>follower. If you want to see other useful companions like this then show <br>your approval by voting/endorsing. </major></minor></location></notable></behaviour></version></version></version>