Skyrim

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Alex2603

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alex2603

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About this mod

Adds Weaponsmith perk and Armorsmith perk and some specialisation perks.

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Comments and suggestions are welcome. Please endorse if you like it.


I will update this this summer

What i'll try to do next:
-Divide all the smithing tree into 3 or 4 branches:
1. Weaponsmithing
-Will include previous perks for weapon smithing and a perk to learn new shematics for weapons only.
-Maybe more perks
2. Armorsmithing
-Will include previous perks for armor smithing and two perk to learn shematics for light armor and heavy armor.
-Maybe more perks
3. Arcane blacksmithing
-Add more levels, making it looking like:
Lvl 1: Can improve enchanted items but 50% less
Lvl 2: Can improve enchated items but 90% less
-Maybe more perks
4. Smelting and Mining
-A perk to mine faster
-A perk to get more ore from mining
-A perk to get more ingots from refining ores like: Lvl 1: 2ingot/3ore and Lvl2: 1ingot/1ore
-Maybe more perks

General
-Maybe add crafting recipes found in books to make already enchanted armor.
-Also when you begin to smith you don't know how to craft armor or weapons so to get the recipies you'll need at least 20 in smithing.
-I'm planning to make a version for people who use skill uncappers
-I'm planning to make it more balanced (Cause it ain't balanced that much :P)

You have something you'd like me to add to this list? Suggest it in the comments!


OVERVIEW V1.1



  • All smithing skills now multiply effiency by 1.8 instead of 2 for their respective materials for balance reasons
  • Steel smithing allows to multiply the effiency of weapons and armors made of Leather, Hide, Iron and other basic material.
  • Steel smithing now need 20 in smithing
  • This mod adds Weapon Smithing perk and Armor Smithing perk
  • What these perks do (Same for Armor Smithing and weapon Smithing) :

  • First level: Multiply effiency by 1.15
    Need steel smithing and 30 in smithing

  • Second level: Multiply effiency by 1.20
    Need 65 in smithing

  • Third level: Multiply effiency by 1.25
    Need 90 in smithing

  • Fourth level: Multiply effiency by 1.35
    Need 100 in smithing
    You can't have both Armor Smithing Level 4 and Weapon Smithing Level 4
  • There is also specialisation perks:

    Weapons specialisations (only one of those can be activated at the same time):
  • Axes specialisation: Multiply effiency by 1.1 for axes
    Need 40 in smithing and Weapon Smithing Lvl1
  • Bows specialisation: Multiply effiency by 1.1 for bowa
    Need 40 in smithing and Weapon Smithing Lvl1
  • Maces specialisation: Multiply effiency by 1.1 for maces
    Need 40 in smithing and Weapon Smithing Lvl1
  • Swords specialisation: Multiply effiency by 1.1 for swords
    Need 40 in smithing and Weapon Smithing Lvl1

    Armor specialisations (only one of those can be activated at the same time):
  • Heavy armor specialisation: Multiply effiency by 1.1 for heavy armors
    Need 40 in smithing and Armor Smithing Lvl1
  • Light armor specialisation: Multiply effiency by 1.1 for light armors
    Need 40 in smithing and Armor Smithing Lvl1
  • Shields specialisation: Multiply effiency by 1.4 for shields
    Need 40 in smithing and Armor Smithing Lvl1




Older Version (included in main download)

OVERVIEW V1.0



  • All smithing skills now multiply effiency by 1.8 instead of 2 for their respective materials for balance reasons
  • Steel smithing allows to multiply the effiency of weapons and armors made of Leather, Hide, Iron and other basic material.
  • Steel smithing now need 20 in smithing
  • This mod adds Weaponsmith perk and Armorsmith perk
  • What these perks do (Same for armorsmith and weaponsmith) :


  • First level: Multiply effiency by 1.2
    Need steel smithing and 30 in smithing

  • Second level: Multiply effiency by 1.3
    Need 65 in smithing

  • Third level: Multiply effiency by 1.4
    Need 100 in smithing


Don't forget: Comments and suggestions are welcome. Please endorse if you like it.