Skyrim

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Weich92

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weich

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About this mod

New armor for assassins wizards and more...

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Update 5.1 (Important!)
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Fixes a bug that caused the bonus granted by the magician set of clothes would grant health regeneration equal to the percentage given to increase magic armor (When should not increase health regeneration nothing).

version 5
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Add new outfit, Champion of Sithis, which you can find it in Astrid´s secret room, in a chest (The secret room is open when you complete the appropriate quest).

This outfit not have enchants, and you can put it.

There is an altar where you can disenchant your Sithis armor (without lose it), and swap between armor and clothe equipment.

In the chest there are 3 amulest for disenchant, for add backstab, muffle and terror enchant to your list.

-Muffle - you can use on all boots
-Backstap - you can use on Champion of Sithis´s gloves
-Terror - you can use on Champion of Sithis´s mask

Also, i add new benefit for equip Dark Brotherhood outfit, for equip head, hands, body and feets.

-Normal assassin armor give you +25 armor rating - by vanilla
-Master asassin armor give you +50 armor rating
-Sithis armor give you +100 armor rating

-Normal mage clothes give you 50% base armor from protection spell (alteration armor spell)
-Master mage clothes give you 100% base armor from protection spell (alteration armor spell)
-Sithis mage clothes give you 200% base armor from protection spell (alteration armor spell)

-I recommended use my other mod, for improved magic powers:
Magic Power Enchant


version 4.1
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Change the cloak enchant to elemental resistance (Fire, frost and shock).
cloak = +15% elemental resistance
master´s cloak = +30% elemental resistance

I fix an error with the mask because only increase physical damage. Now, the mask increase phyical and magic damage.

Also, I've turned off the disenchantment of the mask.

version 4.0
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Add a mask for the Dark Brotherhood, which you can find in the wardrobe, along with the rest of armor.
When Astrid gives you dark brotherhood armor, now,  she give you one mask too.

Mask = Inflict 50% extra damage to people.
Master Mask = Inflict double damage to people.

Changed the enchant of physical damage hood and gloves

hood = +30 stamina
master´s hood = +50 stamina and +25% damage with bow
master´s gloves = 2x sneak damage and +20% one hand damage

version 3.3
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Add Multi-languaje(english and spanish).

version 3.2
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Fixed a bug that all enclosures such, they had armor dark brotherhood

Changed the enchant of boots

master´s boots= muffle and +25% sneak
mage master´s boots = muffle and +25% sneak


version 3.1
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Add cloak to Fetus Krex and Arnbjorn.

Remove mage armor to the first room and add physical and magic armor to wardrobe beside the beds room, including the cloak.

When Astrid gives you dark brotherhood armor, now, if you are a wizard (if you have more magicka basis than Stamina basis), it gives the mage armor, and if not, it gives you the armor of physical damage.


version 3
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Version 3 adds a cloak to the Dark Brotherhood, which you can find on a barrel next to a bookshelf, in the first room.

In addition to the cloak, I have reedit the enchantments of the armor.

boots = muffle
mage boots = muffle
gloves = 2x sneak damage
mage gloves = 2x sneak damage
armor = 50% poison resist
mage armor = -15 magic cost destruction + 75 reg. magic
hood = +20% damage with bow
mage hood = +30 magic

master´s boots= muffle and +25% alchemy
mage master´s boots = muffle and +25% alchemy
master´s gloves = 2x sneak damage and +15% one hand damage
mage master´s gloves = 2x sneak damage and +20% destruction spells damage
master´s armor = 100% poison resist and 50% reg. stamina
mage master´s armor = -15 magic cost all spells and +100% reg. magic
master´s hood = +30% damage with bow and +25% Pick Lock
mage master´s hood = +50 magic and +25% improved illusion

cloak - health, magic and stamina +15
master´s cloak - health, magic and stamina +30


Version 2
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Version 2 improves the brightness of the textures in this way in the little cloak
where the hand that has the dark brotherhood is located, or on the
shoulders, no glare concerning original textures will be psiijc
clothing.
It has also changed his clothes Festus Krex murderer, who had clothes to physical damage murderer, and I've put the wizard.
In addition to gloves murderer magician I've changed the spell, rather
than double damage with one-handed weapons, I have reinforced some
illusion spells.


Description
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This mod changes the armor dark brotherhood wizards for the psiijc
model and texture to the mixture of two mods which then appoints.

In addition to this change, it also renames the armor of the murderers,
and for example, the ethereal armor, change it for assassin armor, and
magicians, magician assassin robe.

I've also changed the statistics wizard murderer armor to be more competent, as
well as the normal murderers, in a balanced way.

And finally I added a new armor, as well as physical harm to the
murderers have improved armor that is achieved with the extra mission
... then so I have done the same with the murderer magicians. The new
armor is located in the same place where normal, and can only be
accessed by the same mission. It is located in the chest.


Recommended
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I recommend installing the mod Masters of Death - Rise of the Brotherhood by fume0101 and apply a fix that is in the part of optional file downloads, which fixes a visual error when the hood is not equipped.

If you install this mod, my mod must be below the list of Skyrim load, so that the names changed in my mod is properly applied.



Acknowledgements
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1- Thanks to Zonzai and Kalell, for their contribution textures for part of my mod.

Their mod: The Art of Magicka by Zonzai and Kalell


2-Thanks to ilovebacon for his contribution textures for part of my mod.

His mod: Hi-Res Dark Brotherhood Psiijic Retex - Male only by ilovebacon


3-Thanks to hothtrooper44 for his contribution textures and meshes for part of my mod. (Mask)

His mod: Immersive Armors by Hothtrooper44


My mods.
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All my mods