About this mod
Adds some unique horses, which are standing around in Riverwood.
- Permissions and credits
After my lovely wife saw the slof's horses, she wanted them. But ... uuhm ... no, not as a replacer for the horse-textures, it had to be new rideables :)
So this mod just adds 13 unique horses - this is no texture replacer.
The horses are..
- cowardly,
- essential,
- invul,
- player owned
- won't run to their home after dismount,
- ridable (how surprising ;) )
and have vanilla speed to avoid CTDs.
Furthermore they are based on the standard horse race so
all AI-Changing Mods should apply to them too.
I suggest the "Horse Whisper" so you easily get your horse back when this cowardly freckle runs away.
Another really great mod working (except the "Set horse Armor Part" - horse will become invisible) is the Convenient Horses by Alek.
No - this horse-textures are not highres and as far as I know they will never be.
--
Pre-Requisits:
When you got an older Version of the horses, please deinstall the old one; I'm not sure that updating works.
Installation
---------------------------
Easiest way to (de)install is to use the ModManager.
Manual Install:
---------------------------
Extract the contents of the archive anywhere and copy the data-folder into your skyrim-directory.
Manual Uninstallation:
----------------------------
delete the folder
data/textures/actors/horse/mennowar,
data/meshes/actors/horse/mennowar,
and after that the file
data/mennowarhorses.esp
and you are done.
Options
---------------------------
there are two esp files:
the standard "MennoHorses.esp" which gathers all horses at Riverwood and the optional "MennoHorses_Spread_Horses.esp" (the horses are spread around the map).
To use the Spreaded-Version copy the MennoHorses_Spread_Horses.esp from the "OPTIONS"-Directory to your Data-Folder.
After starting up the Skyrim-Launcher make sure that only one mennoHorses*.esp is checked (alternatively delete the mennoHorses.esp to be safe).
Have Fun :)
Credits
---------------------------
It makes use of the resources from AlienSlof ( http://skyrim.nexusmods.com/mods/18602 )
and
e7seif unique horses (http://skyrim.nexusmods.com/mods/10480 )
Changes:
Version 1.1
- added optional esp for spreading the horses
- added 4 new horses
- spread-version horses are located
-- "Bay" somewhere at the Whiterun Stables
-- "Winter" somewhere at Rorikstead
-- "Blackberry" near Dragon Bridge
-- "Roanie" Katla's Farm at Solitude
-- "Buck" near Windhelm Stables
-- "Cappucino" Riften Stables
-- "Copper" and "Grey" Markarth Stables
-- "Kiger" in Ivarstead
-- "Fox" Pelagia Farm
-- "Sabino" Battle-Born Farm
-- "Strawberry" Loreius Farm
Version 1.0
- added some horses, round up at Riverwood
So this mod just adds 13 unique horses - this is no texture replacer.
The horses are..
- cowardly,
- essential,
- invul,
- player owned
- won't run to their home after dismount,
- ridable (how surprising ;) )
and have vanilla speed to avoid CTDs.
Furthermore they are based on the standard horse race so
all AI-Changing Mods should apply to them too.
I suggest the "Horse Whisper" so you easily get your horse back when this cowardly freckle runs away.
Another really great mod working (except the "Set horse Armor Part" - horse will become invisible) is the Convenient Horses by Alek.
No - this horse-textures are not highres and as far as I know they will never be.
--
Pre-Requisits:
When you got an older Version of the horses, please deinstall the old one; I'm not sure that updating works.
Installation
---------------------------
Easiest way to (de)install is to use the ModManager.
Manual Install:
---------------------------
Extract the contents of the archive anywhere and copy the data-folder into your skyrim-directory.
Manual Uninstallation:
----------------------------
delete the folder
data/textures/actors/horse/mennowar,
data/meshes/actors/horse/mennowar,
and after that the file
data/mennowarhorses.esp
and you are done.
Options
---------------------------
there are two esp files:
the standard "MennoHorses.esp" which gathers all horses at Riverwood and the optional "MennoHorses_Spread_Horses.esp" (the horses are spread around the map).
To use the Spreaded-Version copy the MennoHorses_Spread_Horses.esp from the "OPTIONS"-Directory to your Data-Folder.
After starting up the Skyrim-Launcher make sure that only one mennoHorses*.esp is checked (alternatively delete the mennoHorses.esp to be safe).
Have Fun :)
Credits
---------------------------
It makes use of the resources from AlienSlof ( http://skyrim.nexusmods.com/mods/18602 )
and
e7seif unique horses (http://skyrim.nexusmods.com/mods/10480 )
Changes:
Version 1.1
- added optional esp for spreading the horses
- added 4 new horses
- spread-version horses are located
-- "Bay" somewhere at the Whiterun Stables
-- "Winter" somewhere at Rorikstead
-- "Blackberry" near Dragon Bridge
-- "Roanie" Katla's Farm at Solitude
-- "Buck" near Windhelm Stables
-- "Cappucino" Riften Stables
-- "Copper" and "Grey" Markarth Stables
-- "Kiger" in Ivarstead
-- "Fox" Pelagia Farm
-- "Sabino" Battle-Born Farm
-- "Strawberry" Loreius Farm
Version 1.0
- added some horses, round up at Riverwood