Skyrim

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Badmagic

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Badmagic

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About this mod

Adds a choice of starting gear to Helgen Keep inspired by the mod \'Heavy Armor starter gear by Krensada\' (located here: http://skyrim.nexusmods.com/mods/9305) but with some more options/utility, see mod page for full description.

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Adds a choice of starting gear to Helgen Keep inspired by the mod 'Heavy Armor starter gear by Krensada' (located here: http://skyrim.nexusmods.com/mods/9305) but with some more options/utility, by default the vanilla 'Wardens Chest' contains the following:

Vanilla Wardens Chest Contents:

1 x Helgen Keep Key
1 x Imperial Light Armor (light armour)
1 x Imperial Light Boots (light armour)
1 x Iron Sword

With this mod the contents of this chest now lists as follows:

Modded Wardens Chest Contents:

1 x Helgen Keep Key
1 x Imperial Armour (heavy armour)
1 x Imperial Boots (heavy armour)
1 x Imperial Bracers (heavy armour)
1 x Imperial Officers Helmet (heavy armour)
1 x Imperial Shield (block)
1 x Imperial Light Armour (light armour)
1 x Imperial Light Boots (light armour)
1 x Imperial Light Bracers (light armour)
1 x Imperial Light Helmet (light armour)
1 x Imperial Light Shield (block)
1 x Iron Greatsword (two handed)
1 x Iron Sword (one handed)
1 x Long Bow (marksman)
33 x Iron Arrow (marksman)
2 x Torch (blindness)
1 x Pleated Shoes (clothing)
1 x Hooded Red Robes (clothing)
1 x Red Robes (clothing)
1 x Gloves (clothing)

See the included screenshot either in the archive, on the nexus page or through nexus mod manger for the location of the chest, for simplicity sake *spoilers if you go into the keep with Hadvar it is in the first room, on the other hand if you enter the keep with Ralof its down the hall where the two imperials come from once you are 'unbound', go take a look, Ralof will wait, he's a decent chap 'n' all that.

Q1, Why this gear?

A1, Well, one complete set including shield of light and heavy armour that fits with the environment.

One full set of plain clothing (one with hood one without) for cloth mage RP's (the red ones picked as I have never seen them in game once in over 1,000 hours played to date).

One two handed weapon (the Iron Greatsword) to go along with the pre-existing one handed (Iron Sword) that is there by default, most of the time if you play through with Ralof you need to kill an ally through inaction to get a two handed weapon.

One basic bow and some arrows (Should be about enough on master till the tutorial hands you more) for archer/marksmen characters.

Lastly, a couple of torches because, well just because.

Q2: Why no daggers etc?

A2: You get daggers all over the tutorial.

Q3: So why the Iron Sword and light armour, they are all over the tutorial too?

A3: No need to remove the vanilla sword or light armour parts unnecessarily.

Q4: Wait, wait, why the heavy 'officers' helmet?

A4: Because that's what you get if you go with Ralof but not with Hadvar.

Q5: Is this cheating?

A5: Probably, who is going to berate you over it?

Q6: Why are you being obnoxious?

A6: Because I'm weary and ill.

Q7: Why does electricity taste pink, I would have thought purple or blue?

A7: Eh?

Q8: Does anyone read this junk?

A8: I really don't know.