About this mod
adds five synchronized chests to the playerhomes shareing the same inventory adds a spell to teleport items into these chests
- Permissions and credits
adds a spell to teleport items into these chests, warning this spell can fail, the chance the spell successed is the higher the higher the players alterationskill is.
A failed spell will ether do nothing, or teleporting the items to a random dungeon chest, if this happens you will recive a quest pointing at this dungeon chest.
---Creating more Chests---
Its realy easy to place new chest via console, [IMPORTAND: make a backup save] though using "player.placeatme 0f000d6b" the first two digits are depanding on your modload order, is this mod the first esp/esm the first two digits will be 01.
After this click it in console and type "setangle x 0" and "setangle y 0"
using "setscale 0.5" will make it as half as big as before.
using "setangle z" will rotate the chest.
to delete a chests placed via this methode leftclick it in console and type "disable" and than "MarkForDelete".
Changelog:
v1.01:
- fixed a small clipping issue in Honeyside.
v1.02:
- fixed a small clipping issue in Vlindrel.
- changed the failchancescript a bit to recive a more realistic chance. (the player will benefit)
- added german version
Known issues:
Chests don´t automaticly run the closeing animation properly, not dangerous.
In Breezehome you hear a doubled chest sound when opening my chest, not dangerous, too.
If the Dungeon chest is a Falmer chest you have to open it twice until your items are displayed, not dangerous, too.
Please give a comment and/or endorse.