SKYRIM
Uncapped Perks Unofficial Update by Liberta
Skyrim » Skills and leveling
Added: 12/05/2012 - 04:43PM
Updated: 04/07/2015 - 11:54AM

500 Endorsements

1.03 Latest version

6,850 Unique D/Ls

10,395 Total D/Ls

64,677 Total Views

Uploaded by homeworlder1

Description

Last updated at 11:54, 4 Jul 2015 Uploaded at 16:43, 12 May 2012

Unofficial Bugfix for Liberta's "Uncapped Perks".
As of 1.03 this bugfix is now incompatible with the original mod. You should ONLY use this one.


Uncapped Perks Rebalanced (WIP)
I expect to complete 1-3 perk trees per day, but due to the nature of my daily habits, and the constant crashing of Creation Kit, this is subject to change.
When complete, a new mod post will be made.


The Warrior

Smithing = N/A. I have decided not to do anything due to the planned late-game buffs in armor and weapons.
Heavy Armor = 100% - Tested, working as intended.
Block = 100% - Untested
Two-Handed = 80%
One-Handed = 20%
Archery = 0%

The Thief
Light Armor = 0%
Sneak = 0%
Lockpicking = N/A Under Review
Pickpocket = 0%
Speech = 0%
Alchemy = 0%

The Mage
Illusion = 0%
Conjuration = 0%
Destruction = 0%
Restoration = 0%
Alteration = 0%
Enchanting = 0%


Misc. Bugfixes & Changes so far:
- Added ranks to a couple of previously lacking perks
- Fixed bleeding inconsistensies with Iron and Orcish axes
- Added bleeding for axes made from dragonbone


Latest version 1.03
v1.03 Changes:
-Fixed a stage of 'Skullcrusher' having an invalid requirement
-Fixed 'Tower of Strength' to be compatible with accessory mods
-Fixed a stage of 'Tower of Strength' having an invalid requirement
-Fixed Dual Flurry showing incorrect values
-Merged the Combat+Stealth module with Magical Module(First time merging a .esp, please report any bugs you find!)
v1.02 Changes:
-Fixed remaining stages of Assassin's Blade
v1.01 Changes:
-Fixed Juggernaut
-Fixed Assassin's Blade

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Description
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Designed to complement Elys Uncapper, this mod adds stronger perk ranks available at skill levels over 100 and up to 300.
It is recommended you adjust your uncapper.ini file to a setting that compliments a skill cap at 300 e.g. by tripling your experience rate and increasing the amount of perk points per level.

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Requirements
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Elys Uncapper: http://www.nexusmods.com/skyrim/mods/1175/?
Skyrim Script Extender: http://skse.silverlock.org

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Install
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Manual Installation (Not recommended):
Copy Uncapped Perks Merged.esp into your Skyrim data folder and activate it in your mod list.

Automatic Installation (Recommended):
Install with Nexus Mod Manager or Mod Organizer.

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Uninstall
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Delete the Uncapped Perks Merged.esp files from your data folder.

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Compatibility
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Incompatible with any mods that change perks such as SPERG, SkyRe, and Perkus Maximum.
No compatibility patches will be made, due to me not using any of these.

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Old Changelog from the Original Mod
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v1.00 Changes:
-Fixed some incorrect requirements (Thanks to TrueChaoS for finding these)
-Fixed a few incorrect conditions
-Fixed some incorrect descriptions (Thanks to TrueChaoS for finding these)

v0.99d Changes:
-Fixed incorrect requirement for Haggling perk
-Fixed incorrect requirement for Stealth perk

v0.99c Changes:
-Added Nexus MM install script.

v0.99b Changes:
-Fixed some incorrect spell names
-Changed Aspect of Terror to only work on Illusion spells
-Changed all perk spell additions to have unique names
-Fixed incorrect equipment slot data in several perk spells
-Fixed incorrect values in Assassin's Blade perk

-Added SkyUI compatibility plugins

v0.99a Changes:
-Fixed an empty field in Night Thief
-Fixed incorrect condition in Augmented Frost perk
-Fixed and empty field in Magic Resistance perk
-Fixed empty field in Regeneration perk

v0.99 Changes:
-Fixed incorrect requirement for Stealth perk

Added new optional magic add-on:
-Added ranks to Animage perk
-Added ranks to Atronach perk
-Added ranks to Aspect of Terror perk
-Added ranks to Augmented Flames perk
-Added ranks to Augmented Frost perk
-Added ranks to Augmented Shock perk
-Added ranks to Dark Souls perk
-Added ranks to Hypnotic Gaze perk
-Added ranks to Kindred Mage perk
-Added ranks to Magic Resistance perk
-Added ranks to Necromancy perk
-Added ranks to Rage perk
-Added ranks to Recovery perk
-Added ranks to Stability perk
-Added ranks to Summoner perk
-Added ranks to Twin Souls perk (!! MAY NOT WORK !!)

v0.98a Changes:
-Fixed Two Handed freeze error

v0.98 Changes:
-Changed Deep Wounds skill requirements to match Bladesman
-Added new ranks to Hack And Slash
-Added new ranks to Limbsplitter
-Added a few ranks to Skullcrusher. Loosely follows Bone Breaker
-Fixed blank field in Warmaster perk

v0.97 Changes:
-Fixed incorrect condition order in Allure perk
-Fixed incorrect skill requirement for Allure perk
-Fixed incorrect condition order in Backstab perk
-Fixed a few incorrect variables in Backstab perk
-Fixed missing conditions in Critical Charge perk
-Fixed missing conditions in Deep Wounds perk
-Fixed incorrect variables in Extra Effect perk
-Fixed missing conditions in Great Critical Charge perk
-Removed duped conditions in Paralyzing Strike perk
-Removed duped conditions in Warmaster perk

v0.96 Changes:
-Fixed Green Thumb perk in modular version
-Fixed incorrect purity requirement
-Fixed broken Light Fingers perk
-Fixed incorrect Wind Walker description
-Fixed incomplete form in Eagle Eye
-Removed Steady Hand perks which were counter-active
-Added Tytanis Compatibility version

v0.95 Changes
-Fixed a few incomplete forms in Barbarian perk
-Fixed a few incorrect references in Deep Wounds
-Fixed missing Devastating Blow perks in modular version
-Fixed an incomplete form in Extra Effect perk
-Fixed missing Savage Strike perks in modular version
-Fixed incorrect descriptions in Snakeblood perk
-Fixed Tower Of Strength perk which was inactive

-Reduced Assassins Blade rank 2 skill requirement to 100
-Reduced Critical Charge rank 2 skill requirement to 90
-Reduced Critical Charge rank 3 skill requirement to 180
-Reduced Critical Shot rank 4 skill requirement to 200
-Reduced Cushioned rank 2 skill requirement to 110
-Reduced Cutpurse rank 3 skill requirement to 160
-Reduced Dual Flurry rank 3 skill requirement to 110
-Reduced Dual Flurry rank 4 skill requirement to 190
-Added rank 5 to Dual Flurry: Skill 280 - Dual wielding 75% faster
-Changed Dual Flurry rank 3 effect to 45%
-Changed Dual Flurry rank 4 effect to 60%
-Reduced Dual Savagery rank 2 requirement to 120
-Reduced Dual Savagery rank 3 requirement to 190
-Added rank 4 to Dual Savagery: Skill 280 - 100% Dual wield damage bonus
-Reduced Eagle Eye rank 3 skill requirement to 140
-Reduced Eagle Eye rank 4 skill requirement to 250
-Changed Eagle Eye effect values:
-Rank 2: Zoom x1.8 for 8 stamina/sec
-Rank 3: Zoom x2 for 6 stamina/sec
-Rank 4: Zoom x2.4 for 4 stamina/sec
-Reduced Elemental Protection rank 2 requirement to 100
-Reduced Elemental Protection rank 3 requirement to 200
-Added Elemental Protection rank 4: Skill 300 - 90% fire/frost/shock reduction
-Reduced Extra Effect rank 2 requirement to 200
-Added Extra Effect rank 3: Skill 300 - 4 enchantments on 1 item
-Reduced Great Critical Charge rank 2 skill requirement to 90
-Reduced Great Critical Charge rank 3 skill requirement to 180
-Reduced Muffled Movement 2 skill requirement to 80
-Reduced Muffled Movement 3 skill requirement to 150
-Added Muffled Movement rank 4: Skill 260 - 95% Armor noise reduced
-Reduced Power Shot rank 2 skill requirement to 80
-Reduced Power Shot rank 3 skill requirement to 130
-Added Power Shot rank 4: Skill 200 - 90% Chance to stagger with bows
-Reduced Quick Shot rank 2 skill requirement to 160
-Reduced Quick Shot rank 3 skill requirement to 220
-Added Quick Shot rank 4: Skill 300 - 100% Faster bow draw
-Reduced Steady Hand rank 3 skill requirement to 120
-Reduced Steady Hand rank 4 skill requirement to 200
-Added Steady Hand rank 5: Skill 300 - Time slowed by 90%
-Reduced Tower Of Strength rank 2 skill requirement to 90
-Reduced Tower Of Strength rank 3 skill requirement to 150
-Added Tower Of Strength rank 4: Skill 250 - 95% Less stagger
-Reduced Wind Walker rank 2 skill requirement to 120
-Reduced Wind Walker rank 3 skill requirement to 200

v0.91 Fixes:
-Fixed accidentally deleted references in Deep Wounds perk

v0.9 Changes:
-Fixed incorrect values in Assassins Blade perk
-Fixed incorrect reference which was breaking the Stealth perk
-Removed unnecessary edits in modular versions

-Added to Bullseye perk
-Added to Critical Charge perk
-Added to Cushioned perk
-Added to Devastating Blow perk
-Added to Disarming Bash perk
-Added to Great Critical Charge perk
-Added to Muffled Movement perk
-Added to Paralyzing Strike perk
-Added to Power Shot perk
-Added to Quick Shot perk
-Added to Savage Strike perk
-Added to Steady Hand perk
-Added to Tower Of Strength
-Added to Warmaster perk

v0.81 Changes
-Fixed incorrect description in Dual Flurry perks.
-Changed Bladesman and Deep Wounds perks to stack critical chance

V0.8 Changes:
-Fixed a few missed condition references
-Changed Skullcrusher skill requirement to 200

-Added additional ranks to Dual Flurry perk
-Added additional ranks to Extra Effect perk
-Added additional ranks to Extra Pockets perk
-Added additional ranks to Night Thief perk
-Added additional ranks to Snakeblood perk
-Added additional ranks to Soul Siphon perk
-Added additional ranks to Soul Squeezer perk
-Added additional ranks to Well Fitted perk
-Added additional ranks to Wind Walker perk


v0.7 Changes:
-Added correct condition references for all perks
-Balanced most perks - now much less overpowered

v0.63 Changes
-Fixed error in Green Thumb perk


v0.62 Changes:
-Fixed an incorrect reference in the Armsman perk


v0.61 Changes:
-Added no magic edits version.
-Fixed an infinite loop in the Bladesman perk


v0.6 Changes:
-Added optional modular version - one plugin per skill tree.
-Added additional ranks for a few more perks

v0.5:
-Initial release