This mod changes all dragon priest masks to either light armor, heavy armor, or clothing.
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This mod changes all dragon priest masks to be classed as either light armor, heavy armor or simply clothing.
This includes Konahriik, the final mask, as well as the Wooden Mask. The armor value remains the same for light/heavy, as I didn't know how to make it balanced. The clothing edition, of course, makes the armor value 0 all round. Only select ONE of these as if you pick several, only the most recent one will take effect.
I originally uploaded to Steam Workshop when I wasn't using Nexus, and no one else seems to have done it, so here it is finally on the site. I'm not aware of any problems and it should work with all future versions of the game and all foreign languages (it doesn't change item names, only stats). It works with the HD re-textures of the masks but may not work with mods that change the armor stats of these items.
A complete list of masks: - Hevnoraak, originally heavy - Konahriik, originally heavy - Krosis, originally light - Morokei, originally light - Nahkriin, originally heavy - Otar, originally heavy - Rahgot, originally heavy - Vokun, originally heavy - Volsung, originally light - Wooden Mask, originally light