SKYRIM
Dawnstar Fortified by modder3434
Skyrim » Immersion
Added: 21/04/2012 - 06:54AM
Updated: 17/08/2012 - 10:36PM

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Uploaded by modder3434

Description

Last updated at 22:36, 17 Aug 2012 Uploaded at 6:54, 21 Apr 2012

the long and short of it is that i thought their where too many towns that had no sort of barrier. Not a wall, or a moat, not even a respectable fence.

When you look around Dawnstar you see potential. the town is one of the biggest that are in an exterior cell.

The jarl brags about his hold, like when you kill a giant for him he says " Good work, that should tell other giants to stay out of the Pale!". But that's hard to tae seriously when the town has no barriers to separate it from the wild.

Put snowed wooden stokades up around the southern end of town facign inland. Left two openings for both of the roads. the main road and the smaller trial behind the guard barracks.

Facing towards the North and the sea are two watchtowers on each end of the "cove" each witha guard (for some reason they may or may not be exactly where i placed them on the platform of the watchtower, sometimes their on the stairs). gota keep the shipping lanes open, but be ever vigilant for pirates etc.

as a die note, i know this is an extremely simple mod but i hadn't seen anything like it on nexus.


for future versions i'll do Morthal and maybe Falthreath (though its not really in need of one).

OTHER FORTIFIED TOWNS AND CITIES by me

Morthal: http://skyrim.nexusmods.com/mods/22575

Credits:
thanks to Bethesda and the nexus sites

Permissions:
can improve or add to in your own game, but no uploading without my permission (all you have to do is ask).

DON"T UPLOAD TO STEAM!