SKYRIM
Teleportation Spell with Menu and Mark and Recall with Menu by Griptzion
Skyrim » Magic - Spells & enchantments
Added: 11/04/2012 - 09:27PM
Updated: 14/03/2015 - 04:51PM

1,393 Endorsements

v5.0Beta2 Latest version

18,294 Unique D/Ls

27,708 Total D/Ls

107,181 Total Views

Uploaded by Griptzion

Description

Last updated at 16:51, 14 Mar 2015 Uploaded at 21:27, 11 Apr 2012

v5.0 BETA 2 HAS BEEN RELEASED! BE SURE TO READ THE FULL DESCRIPTION PAGE AND STICKY POST.

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Comments and user feedback are what keep me going. If you like this mod please let me know as it keeps me motivated to improve it even further!

If you experience any bugs I can't fix them unless you bring them to my attention so be sure to let me know!

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DESCRIPTION

Adds 2 spells to the game, 'Teleport' and 'Mark and Recall.' Casting these spells brings up a menu and allows the player to select their destination. The spells can be purchased from Tolfdir at the College of Winterhold.

-'Return' allows you to teleport back to the exact spot you last teleported from.

As an example, say you are in a dungeon somewhere and you become encumbered.  Cast 'Teleport,' choose somewhere to drop off or sell your goods, then cast the spell again and select 'Return.' You will be placed right back where you were in the dungeon so long as you didn't choose a another location to teleport to beforehand.

Can be used while in interior cells and/or while encumbered.

Locations must be discovered to appear in the menus (configurable). In the case of the houses you need its respective key. For others you generally need to meet a certain quest criteria.


FEATURES

SPELLS:

'Teleport' and 'Mark and Recall' can occasionally be found sold by Tolfdir

Teleport:
  • 'Return' mechanic
  • 9 Holds
  • 9 Player houses
  • 8 Towns
  • 8 Villages
  • 8 Faction related areas
  • 8 Daedric Shrines
  • 13 Standing Stones
  • 6 All-Maker Stones
  • 11 Dragon Lairs
  • 'Story' section includes: High Hrothgar, Throat of the World, Sky Haven Temple, Blackreach, and a few others

Mark and Recall:
  • Allows the placement of 9 custom nameable locations!


MECHANICS:
  • Alteration mastery scaling (Many things now scale off of Alteration Level| Faster Charge, Change to ignore hits, Less Random Occurrences) 
  • Magicka cost is now tied to various factors (Based on Carry Weight/Carry Capacity and Distance traveled|Scales with Alteration Level) 
  • XP gained is now tied to various factors (Based on Magicka Spent | Higher Cost == More XP but Partial Charge == Much Less XP) 
  • Concentration level (Spell Charge Time | Scales with Alteration Level, Higher Alteration == Faster Charge) 
  • Random Occurrences (NOT YET IMPLEMENTED) (Scales with Alteration | Bad things may happen if you attempt to 'Teleport' without a 'Full Charge' or without enough Magicka)
  • Spell Cooldown (Time between casts | Scales with Alteration Level,  Higher Alteration == Lower Cooldown) 


MCM OPTIONS:

GENERAL CONFIGS
  • Quick Teleport (When disabled selecting a hold will bring up an additional menu with more specific locations to choose from)
  • Divided Holds (When enabled selecting 'Holds' from the root menu will now open an additional menu with the options 'Major' and 'Minor.')
  • Auto Cast on Charge (When enabled both 'Teleport' and 'Mark and Recall' will automatically cast.)
  • Spell Charge Time Min/Max (Sliders range from Min: 0.5 - 1.0 and Max: 3.5-5.0)
  • Random Occurrence Chance Min/Max (Sliders range from Min: 85-100 and Max: 85-100)


CHEAT MODE OPTIONS (spells no longer grant XP)
  • No Alteration Requirement (When Enabled you get to use all 9 marks at any Alteration level. Otherwise you get one every 10 levels 10-90)
  • No Discovery (When Enabled allows you to teleport to destinations without first discovering them.)
  • Ignore Hits (When Enabled hits no longer have a chance to interrupt your concentration.)
  • Disable Magicka Cost (When Enabled 'Teleport' and 'Mark and Recall' cost no Magicka)
  • Quest Bypass (When Enabled allows additional locations similar to 'No Discovery' that would otherwise require a completed quest to select.)
  • Disable Spell Cooldown (When Enabled you no longer gain a cooldown debuff after casting 'Teleport' and 'Mark and Recall'.)
  • Disable Random Occurrences (When Enabled you no longer incur any Random Occurrences.)


TELEPORT CONFIGS
  • Rename or Delete Marks from the MCM


MARK AND RECALL CONFIGS
  • Enable/Disable most menu locations (NOT YET IMPLEMENTED)


REQUIREMENTS/DEPENDENCIES

ALL SKYRIM DLC
SKSE 1.7.1
SkyUI 4.1
SkyUILib 1 (Included)
JContainers 3.1.1 (Included)


KNOWN ISSUES

  • Your map does not update when traveling to and from interior cells via 'Teleport' and 'Mark and Recall'

This mod allows player to do something the game was never built with the intention of doing. That being said, there of course is always the chance that quests may become broken if you Teleport at certain times. Most cases can be fixed with the console or simply not using it at times that may be foolish. If you experience any problems related to broken quests please let me know and I will see if I can patch it out.


UPDATES

CHECK THE STICKY POST FOR CURRENT UPDATE PLANS


CREDITS

Big thanks to Valamyr for all of their input on version 4.0!


VIDEO REVIEWS

OUTDATED


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