SKYRIM
Teleportation Spell with Menu and Mark and Recall with Menu by Griptzion
Skyrim » Magic - Spells & enchantments
Added: 11/04/2012 - 09:27PM
Updated: 24/01/2015 - 04:48PM

1,229 Endorsements

v4.0 Latest version

16,318 Unique D/Ls

25,033 Total D/Ls

95,522 Total Views

Uploaded by Griptzion

Description

Last updated at 16:48, 24 Jan 2015 Uploaded at 21:27, 11 Apr 2012

The next version is already well underway and it's the best one yet! Check the sticky post for details.

##################################################################################################################################
##################################################################################################################################

Comments and user feedback are what keep me going. If you like this mod please let me know as it keeps me motivated to improve it even further!

If you experience any bugs I can't fix them unless you bring them to my attention so be sure to let me know!

Support for Open Cities has been added in 4.0 to enable open the console and type in "Set OpenCitiesSupport to 1"

##################################################################################################################################
##################################################################################################################################

DESCRIPTION

Adds 2 spells to the game, 'Teleport' and 'Mark and Recall.' Casting these spells brings up a menu and allows the player to select their destination.  The spells are added automatically to the players inventory when the game is loaded up. In the future this will be changed to a quest, or to being purchased off of a vendor.

-'Return' allows you to teleport back to the exact spot you last teleported from.

As an example, say you are in a dungeon somewhere and you become encumbered.  Cast 'Teleport,' choose somewhere to drop off or sell your goods, then cast the spell again and select 'Return.' You will be placed right back where you were in the dungeon so long as you didn't choose a another location to teleport to beforehand.

Can be used while in interior cells and/or while encumbered.

Locations must be discovered to appear in the menus. (Configurable) In the case of the houses you need its respective key. For others you generally need to meet a certain quest criteria.


FEATURES

Current configuration options include:
  • Alteration Requirement (When Enabled you gain the use of 1 'Mark' at every 10 level interval 20-100.)
  • Quick Teleport (When disabled selecting a hold will bring up an additional menu with more specific locations to choose from)
  • No Discovery (When enabled allows you to teleport to destinations without first discovering them.)
  • Combat Use (Comes with three settings Full, Restricted, and Disabled.)
  • Magicka Cost (When disabled 'Teleport' and 'Mark and Recall' cost no Magicka, but no longer grants XP)
  • Quest Bypass (When enabled allows additional locations similar to 'No Discovery' that would otherwise require a completed quest to select.)
  • Divided Holds (When enabled selecting 'Holds' from the root menu will now open an additional menu with the options 'Major' and 'Minor.')

Teleport:
  • 'Return' mechanic
  • 9 Holds
  • 8 Player houses (3 are from Hearthfire DLC)
  • 7 Towns
  • 6 Villages
  • 8 Faction related areas (2 are from Dawnguard DLC)
  • 9 Daedric Shrines
  • 13 Standing Stones
  • 'Story' section includes: High Hrothgar, Throat of the World, Sky Haven Temple, Blackreach, Sovngarde, and 'DLC' (Soul Cairn, Forgotten Vale)

Mark and Recall:
  • Allows the placement of 9 custom locations


KNOWN ISSUES

  • Your map does not update when traveling to and from interior cells via 'Teleport' and 'Mark and Recall'
  • Sometimes there are issues with attempting to cast the spell in quick succession (Fixed in next release)

This mod allows player to do something the game was never built with the intention of doing. That being said, there of course is always the chance that quests may become broken if you Teleport at certain times. Most cases can be fixed with the console or simply not using it at times that may be foolish. If you experience any problems related to broken quests please let me know and I will see if I can patch it out.


UPDATES

CHECK THE STICKY POST FOR CURRENT UPDATE PLANS


CREDITS

Big thanks to Valamyr for all of their input on version 4.0!


VIDEO REVIEWS


##################################################################################################################################
##################################################################################################################################

##################################################################################################################################
##################################################################################################################################