Skyrim

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Fenlid

Uploaded by

Fenlid

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About this mod

Makes all the daedric artifacts have no need of soul gems.

Permissions and credits
This mod changes the enchantments for the folowing artifacts/weapons:

- Volendrung
- Dawnbreaker
- Mace of Molag Bal
- Nightingale Bow (all the leveled versions)
- Nightingale Sword (all the leveled versions)
- Skull of Corruption
- Wabbajack
- Sanguine Rose
- Staff of Magnus

Dawnguard Module:
- Auriel's Bow
- Harkon's Blade

Dragonborn Module:
- Bloodscythe
- Miraak's Sword (all the leveled versions)
- Soulrender

Now they use no charges when they are fired/used/smacked in the face of your foes.

Reasoning: All this weapons where made or touched by a Daedric prince, and in the case of the Staff of Magnus, by the Aedra Magnus himself... For me, this set them some steps above the puny weapons enchanted by men and mer...
The Skull of Corruption is meant to be powered by dreams, wich you must harvest as well; Having it use souls made no sense at all.

Incompatibilities:
I think it should be compatible with any mod that changes this weapons, as long as the enchantments are left intact. Load after other weapon mods just in case.
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The last 3 of the modded enchantments in the main file might be a little OP, I could release an alternate file leaving those weapons intact, if asked.