Aemers Refuge by masterofshadows
Skyrim » Abodes - Player homes
Added: 03/04/2012 - 06:12PM
Updated: 17/04/2013 - 04:48PM

320 Endorsements

2.4.7 Latest version

6,767 Unique D/Ls

9,398 Total D/Ls

69,362 Total Views

Uploaded by masterofshadows


Last updated at 16:48, 17 Apr 2013 Uploaded at 18:12, 3 Apr 2012

It costs you NOTHING and encourages us modders.

"It's crazy that this mod only has 22 endorsements. I have DL'ed around 20 house mods and this is EASILY the best (I'm packing my boxes and leaving Deus Mons as I write). This house is beautifully designed and equipped, with every crafting station (inc. wood cutting), stone, shrine and plenty of mannequins and weapon racks without ever becoming too showy or unbelievable. Zero FPS issue, follower-friendly and a beautiful view from the roof. 10 out of 10 - the BEST housing mod on the Nexus." - nick72

"I only have one word for this! In short, it is incredible. It is obvious that you have put a lot of thought into the design and execution of this mod and my hat is off to you. Well done and endorsed!" - knightnblu

"the House is stunning, its completely incredible how realistic your way of decorating is. I always wanted a house where I can walk without knocking sth. over." - Grogias

"Love your mod!!! It's everything others are saying and more. Can't believe it's not on the top of it's category.
Endorsed and tracked." - Katija1982

" Holy crap!! I've never seen a better "house" mod! I don't know how to describe it.. but wow.
Endorsed, loved, tracking! :]" - Fieranda

This is an aesthetically-designed minimal immersion-impacting player home. I've looked at many player-designed homes and they all seemed over-done and tacky to varying degrees. Not much skill is needed to use the CK, but style isn't included. Well this is personal opinion of course, taste is a very personal thing!
That said this is how I imagine a real Dwarven stone ruin might look.

The Refuge includes the following:
  • the portal tower: 1 doorway that changes appearance/location with the push of buttons (1 for each player house and guild) with a cool animation. Seen Howl's Moving Castle? Something like that.
  • a 'sorter' that will deposit all of your gems, ingredients, jewellery, ores, ingots, hides, soul gems, and dragon bits into their respective containers.
  • large beautiful mountain-top terrace with a spectacular view (and boss fight, see warnings below).
  • Bridge of Khazad Dum - style entrance cavern.
  • fully navmeshed inside and exterior for followers (master file format ensures working navmeshes).
  • distant LODs, your mountain fortress is visible from far away
  • ALL crafting stations from wood-cutting & cooking to Atronach & Dwarven Forges - fully Skyforge enabled, even with Skyforge steel.
  • all Divine shrines + Nocturna shrine.
  • all standing stones in a beautiful cavern setting.
  • dragon mask displays for all masks, including the wooden mask.
  • 9 mannequins discretely placed for easy viewing but not cluttered-looking.
  • weapon plaques, display cases, shield buttons and many weapon racks.
  • well-placed labelled containers.
  • 4 tall bookshelves and a bedside bookshelf.
  • a secret storage SO secret that very few have even found it - with a unique reward for anyone who manages to find it! (spoiler at the very end of desc)
  • a very comfortable follower living area, with own cooking and wood chopping.
  • many idle markers to keep your followers busy.
  • a stable for your horse.
  • minimal clutter, and 99% of it is STATIC; meaning it won't move around (and bloat your saves with meaningless cup locations).


  • Extract the .esm and .bsa files to your game's Data folder.
  • Make sure AmersRefuge.esm is checked in your launcher.

Note: Don't update with your current savegame INSIDE the refuge. Weirdness MAY ensue, depending on what was updated. Always check the version notes.

Dragonborn Addon (Optional - Dragonborn DLC required)
  • New Portal door to Severin Manor in Raven Rock (appropriate key required). Button located between Whiterun & Markarth buttons for now.
  • Sorter updated to handle new DB items: ingredients and misc items (chitin plates, heart stones, spider pods, netch leather, stalhrim - will go to the Dragon chest).
  • Load AFTER the unofficial patches if you're using them.

  • Remove the same files you installed, but make sure you take everything from your home first because (obviously) it will disappear.

IMPORTANT! (but don't panic)

  • The Dark Brotherhood door goes to the DAWNSTAR sanctuary.
  • Entering the Ragged Flagon or the Dawnstar Sanctuary before acquiring access normally will likely break progression in the related quests. The 5 player houses (6 with DB addon) and the Archmage's study are safe as they require keys.
  • If you haven't already explored the area around the refuge you may find yourself in a fight with three dragons! Two nearby vanilla dragons are visible from the rooftop terrace (so they may notice you) and a big mean one lives up there (he'll definitely notice you!).
  • The secret exit from the Atronach Forge area leads to an area with angry Deathlords.

On a peak south of Ivarstead, the lower entrance is at the Rift Imperial military camp. You can also discover the Retreat by pushing the new button in any of your player homes, reset the door when you arrive and you can go out to the exterior - but take note of the warnings above!

The Refuge may seem a little disorienting when you first explore it; most Skyrim areas are a series of horizontal rooms connected by tunnels but I went with a more compact/vertical approach (somehow still managing to use the CK's room/portal render optimization tools). Don't worry, you'll quickly learn the layout!

  • Not likely to work with mods that edit the various player home interiors (the portal to that home probably won't work).

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(VERSION HISTORY is moved to the CHANGES tab.)

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