Adds craftable Argonian and Khajiit tails that can be enchanted and worn by all playable races. Uses actual tail slot and overrides default skeletons to properly animate the tails. Now with multiple colors available.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Adds craftable Khajiit and Argonian tails that can be made at any smithing forge (found under misc). The basic tails can be enchanted with almost any enchantment, including Sabrecat Might, a new enchantment capable of boosting unarmed damage much more than the vanilla fortify unarmed enchantment (accessible by crafting and disenchanting a Khajiit Tail of the Sabrecat).
Does not modify races. This mod replaces the default skeleton with renamed copies of the skeletons used for Khajiits and Argonians. If you use another mod that modifies beast skeletons, you might need to copy and rename those to replace the skeletons I've provided to prevent conflicts.
As far as I have been able to tell, this does not cause any issues. These are the same as the skeletons found in my other tail mod - skyrim.nexusmods.com/downloads/file.php?id=13897
-- VERSION 2.0:
Can now craft various colors of Khajiit tails and a "plain" Argonian tail that will have a color close to the skin tone of any given character. Available colors are based on the default hair colors, but skin tone will affect the tails, so they won't exactly match (especially if green, thus reinforcing the wisdom of Kermit).
Khajiit Tail of the Sabrecat (Sabrecat Might** 30, AKA +30 unarmed damage) - 10 Leather, 5 Sabre Cat SNOW Pelt
Argonian or Khajiit Tail of the Archmage (All spells cost 15% less, +50 magicka, magicka regenerates 100% faster) - One adept robe from EACH school of magic.
* +12 unarmed for all races with an additional +6 for non-Argonians and non-Khajiits. The end result is that all non-Khajiit races get an unarmed damage bonus equal to that of a Khajiit, and Khajiit claws become twice as effective.
** Sabrecat Might's base bonus to unarmed damage is 20, which is four times that of the vanilla fortify unarmed enchantment. With all relevant perks and 100 enchanting, it gives +50 to unarmed damage. This can be increased further with the help of fortify enchanting potions. Only tails and footwear can be enchanted with Sabrecat Might.
To install:
Unzip and merge with the Skyrim data folder. Adds textures for the tails and overrides default skeleton.nif files. This is necessary for the tails to animate properly.
To uninstall:
Delete or deselect DSmystictails.esp, then delete, rename, or overwrite the skeleton files (assuming they're not being used by other mods). You can also delete the custom textures, though they shouldn't conflict with anything whether they're there or not. These files can be found in the skyrim folder under the following paths:
Data\meshes\actors\character\character assets\skeleton.nif Data\meshes\actors\character\character assets female\skeleton_female.nif \data\textures\actors\character\khajiits\(17 .dds files, each 5.45 kb in size)