SKYRIM
Werewolf Aftermath Re-Equipper by Korodic
Skyrim » Gameplay effects and changes
Added: 28/03/2012 - 08:40PM
Updated: 25/03/2014 - 01:56AM

528 Endorsements

3.1 Latest version

18,122 Unique D/Ls

29,148 Total D/Ls

88,902 Total Views

Uploaded by Korodic

Description

Last updated at 1:56, 25 Mar 2014 Uploaded at 20:40, 28 Mar 2012

Do you like this mod? Try my latest mod! Dwemer Colosseum!

I was going to make a version for dropping your gear rather than just re-equip it, as some of you know (Werewolf Aftermath Dropper), but I will not longer bother developing it as it seems someone else has stepped up to create Werewolf Aftermath - Gota Get My Stuff Back . This is a penalty-driven realistic alternative.

[Announcements]
(1) Released V3.1! I have tested it, and it should work perfectly (but does look semi-weird when it saves your weapons...) Anyways, Please let me know if it it worked for you, and such. SKSE is now a requirement!
(2) Released V3! Probably tiny kinks need to be looked into. But it should be fully function-able now. Please read the files subscription on the d/l page for some insight. :)
(3) Please leave me some feedback! Is it working good for you? No issues? :)
(4) I HAVE RELEASED V2! *Should* be compatible with ANY other werewolf mods. However, it currently does not re-equip weapons and might never unfortunately. Since the way the script works in the werewolf quest... and I can't touch that without conflicting. Enjoy the compatibility!


Hi peoples. I have a problem with being a werewolf. Having to re-equip all my gear when I'm done. :O! This mod fixes that.

Here is a demonstration video:



Nexus exclusive, no exceptions. No re-uploads.

Credit: Korodic (Concept, Scripting, & Implementation), DeadlyCobraXXX (Scripting), & fg109 (Scripting)