Skyrim

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QuietusPlus

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QuietusPlus

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About this mod

This mod adds both custom and preconfigured archetypes to the game. Preconfigured archetypes have been taken from the official PRIMA guide. You can choose 2 primary and 2 secondary skills which will grant you bonus experience (25 and 15 percent). You can also choose 6 different perks that will given for free once you meet the skill requirements (ev

Permissions and credits
Please endorse if you liked this file

BETA Information
ALWAYS backup your saves and be prepared to find bugs because this mod is still in beta. Please send any suggestions, comments or bugs via PM or the comments section. I feel the mod is a lot more stable than v0.3.0, I can not however guarantee future versions will be compatible with current versions. I would also like some advice on the in-game menu's as far as text goes, maybe better wording of certain elements as I am not a native English speaker.

HOW TO USE:
Either create a new character and activate the statue, or level up a skill with an existing character

Commands to help with testing:
incpcs [Skill] - Level up a skill (i.e. incpcs Destruction)

Known issues:
- The mod will trigger early if you level up a skill before reaching the statue

Information
This mod adds both custom and preconfigured archetypes to the game. Preconfigured archetypes have been taken from the official PRIMA guide. You can choose 2 primary and 2 secondary skills which will grant you bonus experience (25 and 15 percent). You can also choose 6 different perks that will given for free once you meet the skill requirements (even if you do not meet the prerequisite).

Installation
Skyrim Nexus (Manual):
1. Download the archive
2. Unpack everything to "Program Files (x86)\Steam\steamapps\common\skyrim" (x64)
or "Program Files\Steam\steamapps\common\skyrim" (x86)
3. Launch skyrim and choose Data Files
4. Check "Load" in front of "SCA - Skyrim Character Archtypes"
5. Start the game

Mod Compatibility
This mod should only cause issues if another mod edits the same area inside Helgen Keep

Changelog
I have removed some previously available information from this page as it was no longer up to date, please use the in-game menu's or book for information about the mod.

Version 0.3.8 BETA
- Fixed the archetype configuration screen appearing on skill level up even though the mod was already configured
NOTE: This bugfix should not cause any issues with previous versions

Version 0.3.7 BETA
- Added a "statue" taken from Calcelmo's Tower which now acts as the activator for the mod (see images)
- Added statistics to each PRIMA archetype choice
- Tweaked other small parts of the menu
- The book is no longer needed and not given automatically, it's now on the ground next to the "statue" Note: The book no longer acts as the activator for the mod, this means that you will have to level up a skill if you want to activate it on an existing character.

Version 0.3.0 BETA (Complete rewrite)
- The ability to create a custom class
- Primary skills gain a 25 percent experience bonus (previously 60)
- Secondary skills gain a 15 percent experience bonus (previously 40)
- Reduced experience can now be configured in-game (5 to 50 percent, 5% increments)
- Bonus and reduced experience shown in the Magic Effects menu

Version 0.2.0
- Perks are now granted after choosing an archetype, the mod previously only checked on skill level up
- Now checks if an archetype has been chosen at skill level up
- Improved scripting, reducing the size of the mod

Version 0.1.2
- Repackaged the mod, a script refused to be packed inside the .bsa file

Version 0.1.1
- Initial release