SKYRIM
Unique Character - Player Races by roberto400
Skyrim » Visuals and graphics
Added: 26/03/2012 - 01:33AM
Updated: 27/08/2014 - 08:43PM

622 Endorsements

1.1 Latest version

17,238 Unique D/Ls

26,184 Total D/Ls

154,188 Total Views

Uploaded by roberto400

Description

Last updated at 20:43, 27 Aug 2014 Uploaded at 1:33, 26 Mar 2012



********************************************************** Description *********************************************************

This mod allows to change meshes and textures only for player (races, vampire races, werewolf and vampire lord) in your Unique folders without to change the meshes and textures to NPCs.

Compatible with all body models.

Differences between Unique Character and Unique Player Races:
-The main difference is in the capacity of body models.
Unique Character supports 4 body models, 2 for gender (one for all races male/female and other for all vampire races male/female).
Unique Player Races supports 40 body models, 20 for gender (one for each race male/female and other one for each vampire race male/female).
- Some other differences are in UPR *Changelog with UC, ie as of today UC needs an update.


Requirements:
-Skyrim version 1.9.32.0.8
-Dawnguard

Note: This mod can be incompatible with other races mods.

--Main files:
++++++++++++++++++++ Unique Player Races V 1_0 ++++++++++++++++++++++++ 16:39, 14 July 2014
The goal of this file is to provide a folders structure as support to modders taking advantage of the fully compatibility of this mod, and that the users can customize the player to their liking.
*Changelog with UC:
- This version includes vanilla meshes, not nude version.
- This file avoids to extract from Skyrim BSA files, it's including all necessary vanilla files to customize the player.
- 1st person fully customizable for all races.
- New anti CTDs system for werewolf.
- All texture paths for werewolf player are fixed in mesh.
- BACKUP files for special cases.
- All specular map for heads redirected in .nif


+++++++++++++++++Unique Character V 1_1 Complete+++++++++upload 8:12, 10 November 2013
This file includes:
The Standard version and all optional files (old files now).

--Optional files:
+++++++++++++++++++++++++++Compatibility ECE+++++++++++++upload 1:18, 22 July 2014
Compatibility patch for UC and UPR with Enhanced Character Edit.

--Old files:
It's an Unique Character cumulative version, bodies+heads.

--- Special cases with NifSkope: head meshes, werewolf, and vampire lord. ---
-Head meshes-
Unique-DLCDawnguard.esp creates all meshes and textures paths for the heads, but to work the specular map (*_s.dds) in "unique" folders is required to redirect in mesh (*.nif).
* it’s the file name.
-Werewolf-
Skyrim by default has a werewolf mesh for male and female (malebodywerewolf_1.nif), logically using the same textures for both gender (for sample werewolfbody.dds).
I created a new posibility (femalebodywerewolf_1.nif), to customize male and female werewolf separately, this new mesh using texture names created by me (for sample werewolfbodyfemale.dds).
In UC my mesh (vanilla) allows to customize head and body textures for werewolf player in Unique folders, for eyes and mouth textures using vanilla paths.
In UPR my mesh (vanilla) allows to customize all textures in Unique folders, head, body (in two independent parts), eyes and mouth.

-Vampire lord-
Dawnguard by default has both meshes (vampirelord.nif and vampirelordfemale.nif) using different textures for both gender (for sample vampirelord.dds and vampirelordfemale.dds).
In UC and UPR my meshes (vanilla) allow to customize body textures for vampire lord player in Unique folders, for eyes using vanilla paths.
vampirelord.nif and vampirelordfemale.nif contain a double mesh (body and eyes), in the vanilla meshes you can only to customize the body, so if you also want to customize the eyes you need a *fully customizable mesh.
*This Vampire Lord replacer (main file) has these features.

Additional information to modders and users about werewolf and vampire lord:
To users:
The case of werewolf and vampire lord are special, because the textures paths are embebbed in the mesh, so no file .esp or .esm are involved. If you use a non vanilla mesh take in account that mesh will redirect to its own textures path.
To modders:
Obviously the decision is yours, you can direct in your mesh the texture paths to your custom path or to "unique" folders.
To modders with texture paths in "unique" folders:
The textures folder structure for werewolf and vampire lord into male and female folders is fully flexible, you can modify this folders structure according to your needs.
My advice to facilitate installation to users is stating in your mod about the needs of your new mesh, for example: if your mesh is using new texture folders structure, if using new textures, if there are new rename textures or unnecessary textures for your mesh in "unique" folders and can be deleted, etc.
I recommend respecting the male and female folders and stay within them with all body parts, so for users will be easier to install or uninstall the textures.


--Permissions:
Unique Character-Player Races is a Nexus exclusive mod, it's not allowed to upload it to other site.
If you want a special permission contact me by PM.


---------------------Special thanks---------------------------
To Bethesda for their games and tools.
To Caliente for CBBE, a great modder and a great person.



Enjoy.