SKYRIM
Skyrim Live by Eramus
Skyrim » Immersion
Added: 21/03/2012 - 06:09PM
Updated: 06/05/2012 - 08:46AM

1,939 Endorsements

0.9 Latest version

39,422 Unique D/Ls

77,160 Total D/Ls

252,291 Total Views

Uploaded by eramus

Description

Last updated at 8:46, 6 May 2012 Uploaded at 18:09, 21 Mar 2012

Many armies in wildness land , stormcloak and imperial fights against each others, they patrol land and attack forts,
travellers also travel between cities ,
adventurers explore Skyrim world,
bandits look for unwary people.

All tihs for a world more alive.

WHAT MOD DO -----------------------------------------------------------------------------------------------------------

This mod adds random npcs ,they traveling between cities and wild lands, i added adventurers , maraunders , citizens , imperial and stormcloak armies.
Armies target are forts and enemies , if you join imperial or stormcloak , you are a enemy and your hostile faction will attack you for a civil war more fun.(if you istall mod when you are already in CW faction ,go to castle dour , if you are imperial faction, or palace of kings if you are stormcloak ,to activate it).
Maraunders look for unwary travellers and for you.
Citizens travel between cities , they look for markets and taverns.
Adventurers patrol wildeness (they can ride horses, see screenshots) , they fight against monsters, outlaw and dragons as you do.
I added a cart ( with 30% probability spawm) in whiterun entry , it is a "demo" , if in future it will be better implemented , i will add random cart meetings on roads.

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This version is very light but old PC may have some problem especially with heavy texture mods.

It is full compatible with all mods (war in skyrim , more travel, warzones , ect)




V 0.4

Fixed Helgen problem , now you can activate mod when you want.
You can choose between 2 versions:
No attack ,Imperial or Stromcloak don't attack you if you are member in opposite faction
Normal , when you join a faction , opposite faction will attack you.
In my opinion Normal version is more fun , but everyone has their own tastes.

V 0.5

Fixed a script bug
Guards are more strong
Travellers and citizins now flee
Less good armor on adventurers

V 0.62

Fixed crashes in 0.6 beta
Now armies don't raid villages and don't kill innocent citizens and horse sellers
Adventures equip is random now , no more only ebony armors in high lv.
Imperial soldiers now can use heavy , studded , light armor and shield.
Armies don't attack you when you join opposite faction , but when you wear opposite faction armor, it is not important your faction , but what armor you wear, if you are a stormcloak and you wear imperial armor , stormcloak soldiers will attack you.

V 0.65
Optimized version with a very light script ,light packages and npcs with essential feature
Added a version with less spawm (less 40%).

V 0.8
Added horses ,now npcs can ride horses (see screeshots)
Optimized spawm , less overpopulated and empy areas, you don't need a lite version ( i can't totally remove it , npcs go where they want)
Bandits (now Marauder faction) don't attack unique npc , but only generic npcs and the player
Fix armies problem (sometimes they don't attacked enemies , i tested it only with a new savegame)
Added female imperial soldiers

V 0.82
Fixed a bug where npcs were crowded into some houses

V 0.9

Stormcloak on Imperial armies attack you when you join opposite faction (to activate it , you need go to palace of kings or castle dour if you are already in these factions).
You can meet a "cart travel" close Whiterun , it is a "demo" for now.
Spawm is 1 time on 1 day for 60 % probability, for no overpopulated areas.
Fixed some italian names.



My mods are all free, you can translate , modify or use it for your mods. Gve only credits to me and tobij.
This mod is based on "more npc" by tobij .