SKYRIM
Non-Essential Children by The Team Mystery
Skyrim » NPC
Added: 18/03/2012 - 08:04PM
Updated: 27/07/2013 - 10:49PM

3,449 Endorsements

10 Latest version

82,426 Unique D/Ls

129,192 Total D/Ls

264,610 Total Views

Uploaded by iyumichan

Description

Last updated at 22:49, 27 Jul 2013 Uploaded at 20:04, 18 Mar 2012

Invincible children were odd. This mod now makes it possible for children to die as well as allowing them to be pickpocketed. Now compatible with Hearthfire.


Features:
  • Children can now die.
  • Children can be pickpocketed and looted.
  • Children only use furniture built for them (children chairs, beds, etc) and won't attempt to use furniture not made for them. (No stretching of children)
  • No playable children races bug.
  • Hearthfire items have been added to children inventories HEARTHFIRE VERSION ONLY
  • Children inventories have been adjusted to reflect their personalities and social rank. Poor children will have next to nothing, while children from wealthy families may have treats, toys, books, and other items. HEARTHFIRE VERSION ONLY


Please Note:
  • Fjotra is essential until the quest "The Heart of Dibella" is either failed or completed.
  • Aventus Aretino is essential until the quest "Innocence Lost" is completed.
  • Nelkir is essential until the quest "The Whispering Door" is completed.
  • Babette is essential until the quest "Death Incarnate" is completed.


Updating:
If updating from version 9, completely uninstall version 9 prior to installing version 10.

About this Update:
Conflicts between the mod and the Unofficial Skyrim Patch have been resolved. Changes made by USKP have now been carried over into this mod, and the mod has been cleaned with TES5Edit. The changes to Babette have now been included in the mod. In addition, there is now a Hearthfire version. The Hearthfire version changes the newly added children's furniture to work with this mod. It also makes a few tweaks to the children inventories and adds the chance of Hearthfire items appearing in their inventories.


Technical Details:
Created a new Keyword ActorTypeChild. Assigned this keyword to the childraces. Set the children furniture to activate only for children. I therefore removed the ActorTypeNPC from them which made them use everything.