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JediaKyrol

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jediakyrol

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About this mod

Weapon, Armor, and junk item salvaging back to useful resources
!!!Now clean with TESVEdit!!!

Permissions and credits
Weapon, Armor, and junk item salvaging back to useful resources
!!!Finally fixed everything that TESVEdit hated! Thank you Sharlikran!!!

input item material_|returned item type__|where broken down
_____Ancient Nord___|__---see caveats---_|_____smelter
_____Clay___________|__--------__________|_____-------
_____Cloth__________|__Linen_____________|_____tanning rack
_____Daedric________|__Ebony_____________|_____smelter
_____Dragon Bone____|__--------__________|_____-------
_____Dwarven________|__Dwarven Metal_____|_____smelter
_____Elven__________|__Moonstone_________|_____smelter
_____Ebony__________|__Ebony_____________|_____smelter
_____Falmer_________|__Charus Chitin_____|_____tanning rack
_____Forsworn_______|__---see caveats---_|_____tanning rack
_____Fur____________|__Leather___________|_____tanning rack
_____Glass__________|__Malachite_________|_____smelter
_____Hide___________|__Leather___________|_____tanning rack
_____Iron___________|__Iron______________|_____smelter
_____Leather________|__Leather___________|_____tanning rack
_____Orcish_________|__Orichalcum________|_____smelter
_____Scaled_________|__---see caveats---_|_____smelter
_____Silver_________|__Silver____________|_____smelter
_____Steel__________|__Steel_____________|_____smelter
_____Studded________|__---see caveats---_|_____smelter
_____Wicker_________|__--------__________|_____smelter
_____Wood___________|__Charcoal__________|_____smelter

input item type__________|amount returned
_____Battleaxe___________|_____x1
_____Body Armor__________|_____x3
_____Boots_______________|_____x1
_____Bow_________________|_____x1
_____Clothes (Non Armor)_|_____x1
_____Dagger______________|_____x0.5
_____Gloves______________|_____x1
_____Greatsword__________|_____x2
_____Helmet______________|_____x1
_____Mace________________|_____x1
_____Necklace (plain)____|_____x0.5
_____Necklace (jewelled)_|_____---see caveats---
_____Ring (plain)________|_____x0.25
_____Ring (jewelled)_____|_____---see caveats---
_____Shield______________|_____x2
_____Sword_______________|_____x1
_____War Axe_____________|_____x2
_____War Hammer__________|_____x2


caveats
_____-Ancient Nord items are treated as weathered steel. When being scrapped they return 1 less steel than regular steel items, and if that would drop the return to 0 it is changed to 1 iron. The exeptions to this are the "Honed" and "Supple" variants, these return the same as normal steel items.
_____-Forsworn armor returns leather, but weapons are made from wood and rock, so return the decoration items (feathers, claws, beaks)
_____-Scaled items return Steel but at 1/2 the amount of other steel items
_____-Studded items return steel but at 1/3 the amount of other steel items
_____-jewelry containing gemstones return x1 of the most prominant gemstone on the item model

Misc Items______________|returned item__________|where broken down
_____small pot__________|_____x1 iron___________|_____smelter
_____large pot__________|_____x2 iron___________|_____smelter
_____lanterns___________|_____x1 iron___________|_____smelter
_____broom______________|_____x1 charcoal_______|_____smelter
_____shovel_____________|_____x1 charcoal_______|_____smelter
_____metal shovel_______|_____x1 corundum_______|_____smelter
_____silver cup_________|_____x1 silver_________|_____smelter
_____silver bowl________|_____x2 silver_________|_____smelter
_____dwemer cup_________|_____x1 dwarven metal__|_____smelter
_____dwemer bowl________|_____x2 dwarven metal__|_____smelter
_____firewood___________|_____x1 charcoal_______|_____smelter
_____enbalming tool_____|_____x1 steel__________|_____smelter
_____gold coin__________|_____x0.01 gold bar____|_____smelter
_____bucket_____________|_____x2 charcoal_______|_____smelter
_____silver candlestick_|_____x1 silver_________|_____smelter
_____pitchfork__________|_____x1 charcoal_______|_____smelter
_____wood plate_________|_____x1 charcoal_______|_____smelter
_____wood bowl__________|_____x1 charcoal_______|_____smelter
_____wood ladle_________|_____x1 charcoal_______|_____smelter
_____flute______________|_____x1 charcoal_______|_____smelter
_____tankard____________|_____x1 iron___________|_____smelter
_____saw________________|_____x1 iron___________|_____smelter
_____skull______________|_____x2 bonemeal_______|_____push-mill
_____troll skull________|_____x3 bonemeal_______|_____push-mill
_____horker tusk________|_____x3 bonemeal_______|_____push-mill
_____mammoth tusk_______|_____x6 powdered tusk__|_____push-mill
_____burned book________|_____x2 paper roll_____|_____tanning rack
_____ruined book________|_____x2 paper roll_____|_____tanning rack
_____bandages___________|_____x1 linen__________|_____tanning rack
_____pelt_______________|_____x2 leather________|_____tanning rack
_____flagon_____________|_____x0.5 corundum_____|_____smelter
_____dwemer cog_________|_____x3 dwarven metal__|_____smelter
_____dwemer gear________|_____x2 dwarven metal__|_____smelter
_____dwemer gyro________|_____x2 dwarven metal__|_____smelter
_____dwemer plate_______|_____x1 dwarven metal__|_____smelter
_____dwemer lever_______|_____x2 dwarven metal__|_____smelter
_____dwemwr scrap_______|_____x2 dwarven metal__|_____smelter
_____kettle_____________|_____x3 iron___________|_____smelter

Changes from vanilla
_____-Steel recipe now calls for x2 charcoal instead of Corundum
_____-Corundum Bars now used with Iron Bars to make steel
_____-Built-in breakdowns for dwemer items now changed to only show up if you have one in your inventory
_____-Push-mill changed to a workshop (before Hearthfire did it even...go me!)