SKYRIM
Better leveled encounters by Alfx3
Skyrim » Gameplay effects and changes
Added: 14/03/2012 - 03:53PM
Updated: 11/09/2012 - 07:45PM

54 Endorsements

1.1 Latest version

1,131 Unique D/Ls

1,965 Total D/Ls

18,495 Total Views

Uploaded by alfx3

Description

Last updated at 19:45, 11 Sep 2012 Uploaded at 15:53, 14 Mar 2012

Skyrim have more encounters, and more various! You can find all types of bandits, forsworns, witches, warlocks, alik'rs, thalmors around Skyrim, not only in dungeons! Added also random silverhands encounters!

New lists:
All bosses and standard enemies of:
bandit (melee 1h,melee 2h, missile, warlock)
forsworn (melee 1h, missile, dual wielding 1h, warlock)
witches and hags - there are no bosses (fire, storm, ice)
warlock (fire, storm, ice, conjurer, necromancer)
thalmor (melee 1h, missile , warlock)
alik'r (melee 1h, dual wielding 1h, missile)
vigilant of stendarr
silverhand - new! (melee 1h, melee 2h, missile)
werewolf
skeleton - new! added also skeleton warlocks! (melee 1h, melee 2h, melee 1h shield, missile, warlock)
draugr - yes, now also on the surface! (melee 1h, melee 2h, missile, warlock)
vampire
dremora - also improved gear and frequency! (melee 2h, missile, warlock)

==UPDATE 1.1

Added the "Addiction Probability", leveled lists to make sure that the player fights enemies of his same level with a greater probability
Added separately English and Italian versions
Fixed the frequency of skeletons and werewolves
Dremora no more drop random daedric weapons
Added: female skeleton archer, female skeleton 2h warrior and male deer