Expand the cozy little hamlet of Rorikstead to a bit of a more reasonable size. This mod aims to meld into the main Skyrim, and should never detract from the players immersion.
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Changelogs
Version 1.2
Fixed ground clipping for Smithy Objects.
Fixed Grey Face Bug.
Added New NPC Kahjro, look for the new Khajiti hunter above town.
Navmesh refinements. I can't promise this fixes everything, but it should smooth out a few things.
Version 1.1
Applied some AI and NavMesh fixes, it appears possible that another mod is interfering with changes to the Rorikstead NavMesh... Until further testing I've removed any known compatibility, but hopefully they still work.
Expand the cozy little hamlet of Rorikstead to a bit of a more reasonable size. This mod aims to meld into the main Skyrim, and should never detract from the players immersion.
_Current Version: 1.2
_Features *Double the number of houses in the village, all are completely furnished with interior spaces and NavMeshing. *More NPC's, including Kodoviig the Smith, his wife, and the farmers Skjer and Hegrid. *General village enhancements, including more animals, more farmland, a storehouse, and some small stone walls.
_Known Bugs *Floating grass in some places due to a limitation of the CK. *Floating orphan Door on the hill (cannot reproduce locally, but confirmed by multiple users)
_Change Log 1.2 Fixed ground clipping for Smithy Objects. Fixed Grey Face Bug. Added New NPC Kahjro, look for the new Khajiti hunter above town. Navmesh refinements. I can't promise this fixes everything, but it should smooth out a few things.
1.1 Applied some AI and NavMesh fixes, it appears possible that another mod is interfering with changes to the Rorikstead NavMesh... Until further testing I've removed any known compatibility, but hopefully they still work. *Dan's Cozy Villages *More Carriages *The Reserve *More village Animals