Bobs Armory Skyrim by Mr Dave
Skyrim » Weapon and armour sets
Added: 04/03/2012 - 08:23AM
Updated: 22/02/2014 - 04:25AM

740 Endorsements

1i Latest version

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Uploaded by Mr. Dave


Last updated at 4:25, 22 Feb 2014 Uploaded at 8:23, 4 Mar 2012


Update 1i.

Bob's Armory Clothing: Dream Girl Edition is now up. It is beta.

For those interested, I've set up a YouTube page for tutorials. I've had a lot of requests for this, and finally got around to doing it.

Requests are currently closed due to time constraints.
All items can be crafted, and everything except the hats and rings, which are clothing, can be upgraded.
Several items are now in the leveled lists. Any request items, and other items I felt didn't go well, were left out of the leveled items, so as not to distract from full game immersion. Kematu and 3 of his personal guards have an assortment of Kilij, Bork, Sipar, Khanjar and Chichak placed directly into their inventories to make them a bit more unique.

There are a wide variety of weapons, many from requests.

I know I've continually stated that no regular shields will be made, but I couldn't resist making a new sipar (I had been planning to make a new one since before Skyrim's release)... so now there is a regular shield included.

As of update 1i, the plumage on the Janissary hats has been removed completely. This is due to finding out that the image I used as reference was a piece of historically inaccurate concept art. I have searched various media for more references, but nothing I have found shows them with feathers sticking out of the combs.


Bronze Ceremonial Dagger
Bronze Ceremonial Great Sword
Dragon Claw Dagger
Great Maul
Imperial Mace
Khajiit Dagger
Sauron's Mace
Stormcloak Mace

Baedenhander (flamberge)
Baedenhander Schild (flamberge shield)
Bec de Corbin (military pick)
Bone Sword
Broken Bardiche (one handed bardiche) two versions
Broken Huscarl Axe (1 handed version of the Huscarl axe)
Duan Miodog (Kidney Dagger) 2 versions
Ceremonial Halberd
Chichak (light helmet)
Chichak Agir (heavy helmet)
Chrono Blade
Chrono Shield
Falcata Sciath (Shield, light and heavy)
Gebrochen Hellbarde (one handed halberd version)
Gryffindor's Sword
Horned Helm (fantasy viking helmet)
Horned Helm Aventail (viking helmet with an aventail to cover vanilla hairline imperfections on humans, elves and orcs)
Huscarl Axe
Jade Dagger
Jeweled Sword (request made from original concept art)
Kadeh (Vampire Goblet dagger) Happy Halloween!
Katzbalger Kurz (dagger version of the katzbalger short sword)
Khanjar (dagger)
Khanjar (light shield)
Khanjar Agir (heavy shield)
Khopesh (Egyptian sword)
Klingenbrecher (sword breaker) 2 versions
Klingenbrecher Kurz (dagger versions of the sword breakers) 2 versions
Klingenbrecher Schild (sword breaker shield) 2 versions
Main Gauche (shield)
Mangbetu Skien (North African dagger)
Morion (Spanish helm)
Neter (Egyptian axe)
Nordic Axe (variant of the Huscarl axe)
Nordic Helm (real Viking helm)
Orcish Reforged 6th Hammer (a more Orcish looking version of the 6th house bell hammer)
Partisan 2 versions
Ruby Dagger
Saif (two handed scimitar)
Saif Kara (Black two handed scimitar)**
Saif Kucuk (one handed scimitar - black)**
Saif Kucuk Kalkan (scimitar shield light)**
Saif Kucuk Kalkan Agir (scimitar shield heavy)**
Sempach Halberd
Sipar (light shield)
Sipar Agir (heavy shield)
Vampire Hunter's Blade
Witch Mace
Yataghan 2 versions

Elven Blade
Legolas' Dagger

Orcish Scimitar

Karliah's Dagger (only needs steel smithing perk)
Tepis (Vampire daggers) only needs steel smithing perk

Engraved Silver Ruby Ring
Kucha Kidani (amulet)
Orcish Ring

Akaviri Hat (Mongol Style) Adjusted to hide the imperfections on the hairline.
Backward D Hat (Vampire Hunter's Hat, but backward)
Bork (Ottoman hat with white cloth) With plumes by default (no plumes version in Optional Files section)
Bork Kara (Ottoman hat with black cloth) With plumes by default (no plumes version in Optional Files section)
Coachman's Hat
Jingasa (Samurai style hat) 3 versions
Kadeh (Vampire Goblet clutter) Happy Halloween!
Landsknechtmutze (foot soldier's hats) 4 versions
Mganga Kofia (witchdoctor mask)
Sombrero De Alatriste (Spanish wide brim hat)
Sombrero de Berberecho (Spanish Puritan Hat) 2 versions
Swordstaff (staff/sword) Has chain lightning enchantment
Tricorne (Pirate Hat) 3 versions -Forward is forward point-
Vampire Hunter D Hat
Veiled Alik'r Hood (female only- males will wear the Bork Kara) Veil alternatives are in Optional Files
Veiled Circlet Alik'r Hood (female only- males will wear Bork Kara) Veil alternatives are in Optional Files

All items have been named in their respective original languages, save for the fantasy requests, so no translations are necessary.

**By default, the textures for the Saif Kara (black scimitar versions) are uncompressed. This was to avoid some bad pixelation caused by the environment map. There are compressed replacements for these in the Optional Files section for those who do not want the bloat of uncompressed textures.

Major overhaul for meshes and textures, along with a few new items.

Patch 1h
Rebuilt Veiled Alik'r hood meshes to resolve some lighting issues that were annoying me.

Added in several new items and did more alterations to normal maps of existing items, along with fixing a few meshes.

Fixed a hosed normal map for the Gum, Korean bronze sword. Added in a bronze ceremonial great sword.

Adds several new items and changes are made to existing items to help those who must use low graphics settings.

Added the 6th House Bell Hammer and updated a few more environment maps.
Main files, Bobsarmory and update 1e are BOTH required for the leveled lists.

Fixed Neter to work in either hand, and moved it to the Steel category.
Updated several environment maps.
Fixed the Akaviri hat so it hides that bald spot in the vanilla hairline meshes.

Added more items and adjusted 2 textures.

Added in several new request items.

Fixed improper spelling of Klingenbrechen
Beast races no longer fear the new hats. No more chef hats popping up.
Added light and heavy versions of remaining and new weapon shields.
Added in several items, many by request.

When using any mod which alters the default shaders or lighting, some of the requested items' blades appear white instead of metallic. A few of these have been fixed as of version 1b and 1d.

The hats used in conjunction with any of the Sims hair ports will cause the hair to vanish. It's due to the sims hair port mods not being correctly set up with proper dismemberment selections and proper hairline meshes. It isn't this mod causing it. It's a bug in the hair port mods, which is a shame, because those are some cool hair meshes. What they would need to do to fix their hair is go into Max, or Blender and in the dismemberment poly selection list, grab certain faces and assign them to their respective categories, so that only the top of the hair vanishes when hats are worn. Try out the default chef's hat and you will see the same bug happen.


Update: Hairfix 2a is now up in the optional section (If you downloaded hairfix 2, please use this to overwrite it. I put the wrong texture names in ver 2). I fixed 11 meshes so far by editing their dismemberment data. This will fix the bald spots while wearing hats and helms with several vanilla hairs. The names can be changed to custom hairlines to fix those as well. This only works for the player. NPCs use a hex set of facegendata and not custom files.

CUSTOM HAIR PORT HOTFIX is available for download in the Optionals section.
I have disabled the NMM button for this hotfix, so that there is no chance to miss the included documentation.
This will help remedy the baldness issue when using the following custom hair port mods and wearing hats.
Hair Pack (formerly Coolsims)
Tera Hair

Do not ask me to include, modify, etc. this hotfix. I don't use hair port mods. It is up to the hair port mod makers to fix their mods, not me.

Until we meet again, Qarl, may your days in Valhalla be filled with strong women and stronger drink. Skoal, my brother!