Last updated at 6:47, 14 Oct 2012 Uploaded at 13:56, 26 Feb 2012
* UPDATE * 04 june 2012
- New version 2.0: Better lighting, script free, light lit from 5pm to 8am
* UPDATE * 02 june 2012
- New version 1.5: Light sources with increased distance view
- New version 1.4: Added the bsa file archive for properly working script!
- New version 1.3: fixed a misplaced lamp near the bridge of Darkwater Crossing (thanks mkelton19 and Anya29)
* UPDATE * 9 mar 2012
New version 1.2 with new script. Please update your old mod. SEE INSTRUCTIONS IN README!!!
* UPDATE * 1 mar 2012
Fixed a "flying" lantern to the Ivarstead bridge and lit/unlit script is rewritten
* UPDATE * 29 feb 2012
Added another versione of x2. Now lights are lit from 6pm to 6am of next day.
* UPDATE * 26 feb 2012
As requested, I've added another ESP file that add two lanterns per bridge.
* OVERVIEW *
This mod add lanterns per bridge around Skyrim. Just for eyecandy and maybe helpful to recognize bridges during night
* INSTALLATION *
Use one ESP only!
Place the chosen ESP into data path and activate it by the menu launcher (option "data files"). Run the game and enjoy
* UNINSTALLATION *
Disable the file by the menu launcher and delete it.
* COMPATIBILITY *
This mod will be compatible with any mods installed. It just add more objects and lights.
* SUGGESTION *
Download and install the "Lanterns of Skyrim - Part 2 - Around cities. It add lanterns around cities.
Download and install the "Lanterns of Skyrim - Part 3 - Villages. It add lanterns in villages.
* BUGS *
Please report to me if you find any bug or anomaly.