Skyrim
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Created by

ShooD

Uploaded by

ShooD

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Safe to use

About this mod

1. Fixed a problem turning back. Occurred in the case of changing the character race. (Console Command "showracemenu" or equivalent.).
2. Fixed a problem with weapon, sometimes remaining in the hand.
3. Test version for Vampire Lord!
Works with Custom Races.

Permissions and credits
Werewolf script fix.

1. Fixed a problem turning back. Occurred in the case of changing the character race. (Console Command "showracemenu" or equivalent.).
2. Fixed a problem with weapon, sometimes remaining in the hand.
Works with Custom Races.

So this allows us to change races mid-game without becoming headless when we tranform?

Yes.

To install:

Place the folder "Scripts" in path "Data"

Changes:

1. The game keeps the race of the character in the parameter "PlayerOriginalRace"
When converting a string is used:
"Game.GetPlayer (). SetRace ((CompanionsTrackingQuest as CompanionsHousekeepingScript). PlayerOriginalRace)"
And if the race was changed "showracemenu", then turning back will still be used "PlayerOriginalRace" from the quest "CompanionsTrackingQuest".
I added the line
"(CompanionsTrackingQuest as CompanionsHousekeepingScript). PlayerOriginalRace = Game.GetPlayer (). GetRace ()"
as a function of "PrepShift ()"
2. To solve the problem with weapon is added:
Utility.Wait (0.1)
Game.GetPlayer (). UnequipAll ()
before the line
Game.GetPlayer (). EquipItem (WolfSkinFXArmor, False, True)

Vampire Lord TEST version

The mod just overwrites the parameter "playerRace" in the quest "DLC1VampireLordTrackingQuest".
While I can not say how this might affect the game in the future.
Please make a save game prior to use.

Source code:

Scriptname zshCustomRaceFixerSC extends activemagiceffect
{TEST CUSTOM RACE FIX}
Quest Property DLC1VampireLordTrackingQuest Auto

Event OnEffectStart(Actor akTarget, Actor akCaster)
(DLC1VampireLordTrackingQuest as DLC1VampireTrackingQuest).playerRace = Game.GetPlayer().GetRace()
;debug.MessageBox("TEST!")
EndEvent

Installation:

Unpack and copy the contents of the compressed ZIP file into your Skyrim game folder, into the 'Data' folder. Using the 'vanilla game launcher' tool, click on the 'Data' button and make sure there is a check mark in front of this mod. This will activate the mod in your game. Now load the game up and your now done.