Kvothe from the Kingkiller Chronicle by Patrick Rothfuss
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Patrick Rothfuss is working on the third book of the Kingkiller Chronicle. It is an amazing work, go read it today!
Donation Points system
This mod is not opted-in to receive Donation Points
This is my first attempt at building a new character. I love The Name of the Wind and wanted to recreate Kvothe as closely as possible. I've focused mainly on the build and items, leaving you to decide how he should look with other mods. I may play around a bit later to get him closer to the description in the book. I've started Kvothe near the the end of book 2, after leaving Ademre and before returning to the University. The main quest is disabled, and you start just outside Riverwood at level 15 (Kvothe's approximate age). He has his sword, Caesura, and a few other items mentioned in the second book. They've all been enchanted fairly nicely. You also start with a nice amount of gold (from the Maer's lockbox) and a good amount of lockpicks. Kvothe has a decently balanced perk set. Speechcraft, Sneak, and Lockpicking are from his time with the troope and Tarbean. Restoration and Destruction are the closest equivalents to skills from Medica and Sympathy. Training in One-handed is from the Adem. I've also tweaked unarmed damage; Kvothe should do a little more damage than an unarmed Khajit. I've tried to keep it as realistically balanced as possible for combat. Kvothe shouldn't have any problems with a single bandit, but a group of them is likely to pose a problem.
This is a W.I.P. and I am terrible at modding items. If anyone would like to help, please let me know. I'd like to get the book "Rhetoric and Logic" into his inventory. Help with the shaed (his cloak made of shadows) would also be MUCH appreciated. I can't seem to find short, spiky, bright red hair. Please help if you can!