SKYRIM
Ultimate Vampirism Overhaul - aka Vampirism II by Velgdran
Skyrim » Overhauls
Added: 23/02/2012 - 09:36AM
Updated: 15/08/2012 - 01:34PM

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Uploaded by Velgdran

Description

Last updated at 13:34, 15 Aug 2012 Uploaded at 9:36, 23 Feb 2012


by Velgdran


!!! NOT FULLY TESTED WITH DAWNGUARD, USE AT YOUR OWN RISK AND ALWAYS BACK-UP YOUR FILES !!!

Ultimate Vampirism Overhaul provides a new playing experience for vampires in Skyrim with a new vampiric perk tree where vampires can gain different abilities, spells and powers. Upon becoming a vampire player added to Vampire Faction where vampires, thralls and wolves are no longer hostile towards player at any stage. Human vampire races have been edited to use a pale body texture and removed the dirt effect applied on vampire faces after transformation. Stages have been redone and reduced to 3 with a 2days/stages progression. Removed all visual effect and sundamage from stage1 vampires and because they are human-like, can't feed from sleeping NPCs. At stage 2 there is a slight SunDamage, and a constant burning on sun at Stage 3. All vampire races have been edited and they can carry more and regen stamina much faster and have a natural resistance against normal weapons (20%) and weakness against silver weapons (20%).

All the Vampiric Powers, Perks, Spells and Abilities have a condition set that requires Player must be vampire in order to can use them.
This modification added in case someone wishes to cure vampirism.


= FLEDGLING VAMPIRE =

-Available if Player is Vampire.
-Receiving Vampiric Healing, Vampiric Lungs and less damage from falling.
-unlocks Vampiric Speed I and Vampiric Strength I and Dead Blood and Animal Blood perks

= BLOODED VAMPIRE =

-Requires at least 30 days as vampire and 50 feedings
and Fledgling Vampire perk and lvl 15

-While not in Sunlight Health, Magicka and Stamina increased by 25pts.
-unlocks Vampiric Strength II, Vampiric Combat, Summon Vampire and Blood Shield perks.

= NIGHTSTALKER VAMPIRE =

-Requires at least 60 days as vampire and 100 feedings and
Blooded Vampire Perk and lvl 25

-Receiving Vampire's Dominance ability and reduced the worn armor weight by 50%
-unlocks Vampiric Speed II, Shadow Refuge and Summon Vampire II perks

= MASTER VAMPIRE =

-Requires at least 100 days as vampire and 200 feedings and
Nightstalker vampire perk and lvl 40

-While not in Sunlight Health, Magicka and Stamina increased by 50pts in total.
-Destruction spell are 25% more powerful.
-unlocks Vampiric Freeze Time, Blood Rage and Summon Vampire III perks.

= PERKS AND BONUSES INFO =


-Champion of the Night has been increased to 50% sneaking bonus.

-Vampiric Speed gives 10pts/ level speed bonus, active at nights or in interiors.

-Vampiric Strength gives 25pts/level unarmed dmg bonus, active at nights or in interiors.

-Summon Vampire I-II-III : Once a day can summon vampire(s) for 60 seconds. Each perk provides a spell that let you summon vampire for 60 seconds once a day. (Spell 1 summons 1 vampire, Spell 2 summons 2 and Spell 3 summons 3 vampires -casted once)

-Vampiric Lungs : Vampires can swim underwater.

-Vampire Sight : Can see in the dark and for a shorter time can sense the blood of nearby living creatures.

-Dead Blood : allows feeding from corpses that restores health and restores Vampirism to stage 1 and count as feeding.

-Animal Blood : allows feeding from corpses that works as vampire feeding but disables feeding from sleeping or dead NPCs

-Vampiric Combat : increased weapon speed to 125%, increased bow zoom and attack damage (+10-15%).

-Vampiric TimeFreeze : sacrificing 50 HP of their own health vampires can freeze time for 10 seconds

-Shadow Refuge : Vampires sneaking in dark places are barely visible to humans and creatures and in combat crouching makes them invisible for a few seconds.

-Blood Rage : If vampires health falls below 25% its blood releases a venomous scent that paralyzing the nearby enemies for 10 seconds and absorbs some health from them.

-Blood Shield : Transferring 50 HP into a shield aura that resists any damage for 30 seconds.

-STAGE 1 : HP -50, no sun damage effect + Vampire Servant

-STAGE 2 : HP -100, sun damage effect +Vampire Servant

-STAGE 3 : HP -200, 10pts/sec Sundamage, sun damage effect, constant burning +Embrace of Shadows

-At all stages vampires have 100% resistance against Frost and 100% weakness against Fire. (or use Alternate version: FR 100% - FW 25% / FR 50% - FW 50% / FR 25% - FW 100%)

-Pickpocket and Lockpicking have been merged under Thief and pickpocket levels lockpicking. Trainers have been edited to teach you pickpocketing. N more "vampirism leveled up" message during lockpicking. Riverwood trader has 10 books that teaches the Way of the Thief that levels both skills (and they sort of cheap).

-Riverwood trader has Human Blood for sale that transforms player into a vampire upon drinking it.

-Female Vampires using red eye textures while Male vampires have grey-white-ish.

-SunDamage effect has been replaced by undead-blue colored flaming effect.

-Silver Weakness is shown with poison-green flaming effect (on hit event).

-A new add-on file available for download that gives Health damage to vampires upon eating or drinking. Compatible with all other mods or with vanilla game.

*NEW* Vampires can jump higher *requires ScriptDragon, you can get the latest version from here: link

*NEW* Feeding is not possible if NPC carries any garlic

*NEW* Feeding causes health damage (25) and paralyzes target for few seconds. (Available with normal feeding or with Dead Blood perk)

*NEW* Dead Blood perk has been extended, now available if target is bleeding out or just died. (Possible to kill the target with feeding from him/her if bleeding out)


As you progress in stages you will lose powers. You will still have them under the Magic menu, but can't use them. At stage 2 all of the Summons and TimeFreeze and Reflex are disabled and won't use Speed and Strength III - V. You can only use all of the powers if you are in the first stage of vampirism (just fed).

= THE THIEF PERK =

-Lightfingers 1 : 20% bonus for pickpocketing and lockpicking, novice locks easier to pick.
-Lightfingers 2 : 40% bonus for pickpocketing and lockpicking, apprentice locks easier to pick.
-Lightfingers 3 : 60% bonus for pickpocketing and lockpicking, adept locks easier to pick.
-Lightfingers 4 : 80% bonus for pickpocketing and lockpicking, expert locks easier to pick.
-Lightfingers 5 : 100% bonus for pickpocketing and lockpicking, master locks easier to pick.

-Treasure Hunter : vanilla Treasure Hunter perk with Golden Touch

-Thief : merged NightThief with QuickHands.

-Poisoned : vanilla

-Cutpurse : vanilla

-Misdirection : vanilla

-Extra Pockets : vanilla

-Keymaster : pickpocketing keys almost always works and picking locks will add a copy of the key if there is one.

-Locksmith : Lockpicking starts close to the opening position and lockpicks are unbreakeble

-Perfect Touch : vanilla effect with increased lockpicking.


= INSTALL & UNINSTALL INFO =

To install:
-unrar the file and copy the "Data" folder into Skyrim's installation folder (C://....Program Files/ Skyrim/ ..)
-or click on "Download with Manager" to install with NMM
-it is advise to make a backup (copy) of your original Scripts folder just in case.
-Always make a clean save before updating the mod and use the complete Data folder for manual installation, otherwise it won't work properly (contains scripts, textures and effects).

***FILE NAME HAS BEEN CHANGED!! IF UPDATING FROM v2.0 OR LOWER PLEASE DISABLE MOD IN NMM THEN DELETE IT BEFORE INSTALLING UPDATE. FOR MANUAL UPDATE, COPY DATA FOLDER AND ALL ITS CONTAINS, THEN DELETE THE OLD "VAMPIRISM II.ESP" FILE***

To uninstall:
-delete the .esp file from Skyrim / Data folder
-re-place the scripts with your original ones
-or select "deactivate" or "delete" in NMM

= NOTES =

Vampiric Perks can be found under Vampirism. Lockpicking and Pickpocketing has been merged under Thief perk.
They still using their original values to level up and vampiric perks will not level up with picking locks.

Light levels and settings are tweaked to Realistic Lighting with Customization v3.3 : link

Compatible with Ichibu's mod: Night Eye Colours

Fully compatible with LFox's mod: Bottle That Blood - For Vampires.

You will need 14 perk points so I recommend to use with this mod: Enchanced Perk Points by xenofixus.
or
Reported as compatible with: ASAP - Automatic Perks and More by a.ellis

Currently NOT fully supported with zjy6400 's Vampire maintain previous appearance...

If you would like to have Vampiric Powers based on stages, you can try out my other mod : New Vampirism

I've checked out its contains and should be compatible with it : Snow White Vampires

NOT compatible with other mods that altering vampirism or vampiric abilities.

DOES NOT supports fully custom races at the moment.


= BUGS =
-none that known


THANKS:

To Ichibu for his mod and his help to merge with this one.
To captjack208 for his support and reporting bugs.
To T3nd0 for helping with perks and spells and letting me using his image for the Vampiric Perk Tree.
To MissAniThrope for the eyes textures.
to jimhsu for making the ScriptDragon plugin to control jump height link

CREDITS:

The new eyes texture have been taken and edited from MissAniThrope's awesome work with new textures for eyes: MissAniThropes Mystic Eyes.









ENDORSEMENTS ARE ALWAYS APPRECIATED
]THANK YOU