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ArcaneSmith

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ArcaneSmith

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About this mod

Adds most missing armor and weapon materials by adding them to existing perks or the new ones: Basic Smithing and Silver Smithing. Also it gives you freedom of choice past Advanced Smithing (same old advanced armor, only renamed and relocated): You can choose any of the materials without PERK requirements. Smithing level requirements still apply. S

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ADDED FIX FOR SKYRIM PATCH 1.5



FEATURES

Adds most missing armor and weapon materials by adding them to existing perks or the new ones: Basic Smithing and Silver Smithing. Also it gives you freedom of choice past Advanced Smithing (same old advanced armor, only renamed and relocated): You can choose any of the materials without PERK requirements. Smithing level requirements still apply. So, once advanced smithing is reached, you can wait until 100 and pick only dragon smithing, if you choose so.

Daedric Smithing stems out of Arcane Smithing, since it's not a material, but a smithing technique. It still requires 90 smithing. The other perks have been renamed to reflect their materials, but they're the same. All on a perk tree that actually looks like a freaking anvil :P


INCREASED IMPROVING ADDED FOR:

SILVER PERK
Silver
Falmer

BASIC SMITHING
Wood
Iron
Leather
Fur
Studded
Imperial light

STEEL
Imperial heavy
Draugr

ELVEN
Elvend gilded


If you want to add materials that are still missing, go ahead and add them all, then PM me so I can get the files from you and give you proper credit on this page. Thanks.


WHAT'S LORECRAFT?

This is used to be part of Lorecraft, a much bigger project of mine that adds a new learning and managing system to crafting recipes. Check it out!

Check Lorecraft's Core page
And here's an interview at Skyrim Forge