Hall of Heavenly Peace and Teleportspell
Skyrim » Abodes - Player homes
Skyrim » Abodes - Player homes
Added: 21/02/2012 - 03:28PM
Updated: 10/03/2012 - 10:15PM
Description
Last updated at 22:15, 10 Mar 2012 Uploaded at 15:28, 21 Feb 2012
This is a ruin in the northern style. It serves as a home for your Dovahkiin.
The ruins include enough space for weapons and armor.
In the lower part there is a blacksmith with a dealer.
An alchemist's bench and a table for enchantments are also available!
In the last section of the ruin, there are several Doomstones and a teleporter with whom you are teleported to Breeze Home! In Breeze Home is also a teleporter with whom you are teleported back to the ruins!
V1.4
-I put all Doomstones in the great hall!
-In the great hall you can no longer fall down and get stuck when you walk across the wooden planks!
-The teleporter in Breezehome, is now in the alchemy room!
-I've placed two bookcases in the entrance Area!
-I delete the Dog
V1.3
-The chest of the Dealer is now closed! The Dealer has a key for the Chest.
-All names are in English
-The Skeleton is no longer on the Enchantment Table
V1.2
-I created a spell, so you can teleport into the ruins. No matter where you been! The spell you can learn in a book, which is in the ruin!
(Can anyone give a tutorial which explains how to create water in CreationKit?)
will build further on the ruins! Criticism and suggestions are welcome!
(sorry for my bad English!)
The ruins include enough space for weapons and armor.
In the lower part there is a blacksmith with a dealer.
An alchemist's bench and a table for enchantments are also available!
In the last section of the ruin, there are several Doomstones and a teleporter with whom you are teleported to Breeze Home! In Breeze Home is also a teleporter with whom you are teleported back to the ruins!
V1.4
-I put all Doomstones in the great hall!
-In the great hall you can no longer fall down and get stuck when you walk across the wooden planks!
-The teleporter in Breezehome, is now in the alchemy room!
-I've placed two bookcases in the entrance Area!
-I delete the Dog
V1.3
-The chest of the Dealer is now closed! The Dealer has a key for the Chest.
-All names are in English
-The Skeleton is no longer on the Enchantment Table
V1.2
-I created a spell, so you can teleport into the ruins. No matter where you been! The spell you can learn in a book, which is in the ruin!
(Can anyone give a tutorial which explains how to create water in CreationKit?)
will build further on the ruins! Criticism and suggestions are welcome!
(sorry for my bad English!)
