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1LastShot

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Adjusts damage to balance Destruction magic

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This mod balances the Destruction magic system.

If you have ever played as a mage you will find that your spells quickly become underpowered. While on the other hand the "Impact" perk is overpowered and lets you juggle your enemies to death without the need for real skill. (I won't be changing dual casting, people complain it doesn't improve the damage of spells, but it allows you to use the "Impact" perk which is more than enough. Increasing the damage to cost ratio would be overpowered.)

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Impact stagger chance poll! Even though update 4 is out, I will still take poll results for future updates: http://www.yourfreepoll.com/uwtjmmdjsp.html (It says 66% is the current value, but it's not, it's 60% now)

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UPDATE4: Most importantly first, I fixed this mod from affecting enchantments! No longer will enchanted weapons be rape-overpowered. Upgraded the impact chance to 60% from 50%, because poll is between 50% and 66%. Removed the damage addition of [Destruction level] * 0.1 to make up for up'd impact chance (also the spells don't need to be any more powerful than what the original multiplyer does).

UPDATE3: Minor fixes

UPDATE2: Changed impact chance from 66% to 50%, due to poll results. "[Level] Destruction" perk % increases only affect the level of skill (Novice Destruction only affects only Novice spells, not all spells). Changed "[Level] Destruction" perk multipliers.

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- Spell damage is now multiplied by your Destruction level divided by 100, plus 1. (ex. Level 69 = 1.69)

- Stagger chance of the "Impact" perk is decreased from 100% to 50% to prevent juggling.

- All the "[Level] Destruction" perks now multiply damage. (In addition to their existing effect of decreasing magicka cost by 1/2 for each level.):

Novice Destruction - Changes 1 and 2 come into effect (Above ^) Novice Spell damage increased by 5%
Apprentice Destruction - Apprentice Spell damage increased by 4%
Adept Destruction - Adept Spell damage increased by 3%
Expert Destruction - Expert Spell damage increased by 2%
Master Destruction - Master Spell damage increased by 1%

For example, say you are level 69, with the "Apprentice Destruction" perk casting Firebolt. (Firebolt's base damage is 25). Here is the formula:

25*1.69*1.04 = 43 (Skyrim will always round downwards)

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For those who believe this mod is overpowered or underpowered, just change your game difficulty. For a reference, I play on expert.

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