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13 comments
2. copy and paste this whole section to replace what you just deleted.
#ifdef E_CC_PALETTE
float2 CLut_pSize = float2(0.00390625, 0.0625);// 1 / float2(256, 16);
color.rgb = saturate(color.rgb);
color.b*= 15;
float4 CLut_UV = 0;
CLut_UV.w = floor(color.b);
CLut_UV.xy = color.rg * 15 * CLut_pSize + 0.5 * CLut_pSize ;
CLut_UV.x += CLut_UV.w * CLut_pSize.y;
color.rgb = lerp( tex2Dlod(_s7, CLut_UV.xyzz).rgb, tex2Dlod(_s7, CLut_UV.xyzz + float4(CLut_pSize.y, 0, 0, 0)).rgb, color.b - CLut_UV.w);
#endif //E_CC_PALETTE
3. Put the enbpalette.bmp of your choosing into the enbseries folder.
4. Open your enbseries.ini and find the section COLORCORRECTION and set UsePaletteTexture=true; or you can just tick that option in game by using ENB menu, remember to save your setting tho.
http://skyrimshot.blog.fc2.com/blog-entry-78.html(lower half of the page)
http://enbseries.enbdev.com/forum/viewtopic.php?f=7&t=4394
Remember to copy the code from the japanese board untranslated.
Thanks for sharing your mods too. I might have to try it too! <3