O.o modwise or originally? (I never completed the storyline. ) I've been playing Skyrim since the end of June and had sooo much stuff to do and to mod and to mess with that I haven't made it far yet. But I don't care since it's still fun to play the game for whatever purpose and doing a quest here or there from time to time. ^.^
Both I think To be honest, I completed Skyrim only like 2 times... I always get carried away by the exploration and side quests and HOARDING USELESS STUFF When SSE comes out tomorrow I plan to stick to the main questline as long as possible!
I hope it creates its own folder in steam, running alongside the usual skyrim that way. I still need more information about WHAT really changes, if SKSE will still work, FNIS all that stuff... Which mods do, which don't... meh! I wasthinking about throwing Enderal at the SE for once. Because just for a bit of texture and lighting changes I don't really need a new version, I already got everythingthe way I like it. Well I'll keep my eyes open on what people say.
It's already available to pre-load on Steam for people who have Skyrim and all DLCs. The Special Edition version is a big thing though, I highly recommend watching this video: https://www.youtube.com/watch?v=GXOjkr4ewcA
It's not about the retextures and lighting, it's mainly about the new 64-bit engine! Infinite modding possibilities and highly improved stability! No more crashing!
There are mods already on the Nexus: http://www.nexusmods.com/skyrimspecialedition/? But mods that require script extenders like SKSE won't work for certain, because SKSE will have to be updated first.
I think most modders will prefer the 64 bit version though, so you'll have to migrate anyway That's just my opinion though
Yeah I had a look at the video, though, I still wonder if old mods still work flawlessly. (Given that SKSE will be updated, off course. :p)
I mean - I'd have no problem to get rid of my weather mod, it looks just fine in the original SE version, I don't use lighting mods, so no problem here either, and I could live without my grass and flora mods - if they would conflict, or get new ones.
I'd keep my texture replacers, though. Like brown mountains, probably the water mod if the water hasn't improved a lot, and lightning / rainbow stuff.
And then what about FNIS and all that stuff?
If I could use all my stuff sooner or later I'd definitly migrate, for the 64bit engine alone. But if I can't have my mods... no way.
Thank you!! To be honest, when I started with ENBs 2 years ago, I only used Vaermina for like 2 months. Played through the whole game with it It's great for combat and cinematics!
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I still need more information about WHAT really changes, if SKSE will still work, FNIS all that stuff... Which mods do, which don't... meh! I wasthinking about throwing Enderal at the SE for once. Because just for a bit of texture and lighting changes I don't really need a new version, I already got everythingthe way I like it.
Well I'll keep my eyes open on what people say.
https://www.youtube.com/watch?v=GXOjkr4ewcA
It's not about the retextures and lighting, it's mainly about the new 64-bit engine! Infinite modding possibilities and highly improved stability! No more crashing!
But mods that require script extenders like SKSE won't work for certain, because SKSE will have to be updated first.
I think most modders will prefer the 64 bit version though, so you'll have to migrate anyway
That's just my opinion though
(Given that SKSE will be updated, off course. :p)
I mean - I'd have no problem to get rid of my weather mod, it looks just fine in the original SE version, I don't use lighting mods, so no problem here either, and I could live without my grass and flora mods - if they would conflict, or get new ones.
I'd keep my texture replacers, though. Like brown mountains, probably the water mod if the water hasn't improved a lot, and lightning / rainbow stuff.
And then what about FNIS and all that stuff?
If I could use all my stuff sooner or later I'd definitly migrate, for the 64bit engine alone. But if I can't have my mods... no way.
To be honest, when I started with ENBs 2 years ago, I only used Vaermina for like 2 months. Played through the whole game with it It's great for combat and cinematics!