About this image
I still seem to have some sort of problem with a shadow or something in the middle of the eyes with a direct light into them. Anyone any ideas what could be causing it or how to fix it. My best guesses are somesort of shadow issue, or a problem with a cube texture enviroment map thing. Anyone else have this problem ?
<br />P.s. Im pretty sure its not the dayglow hair causing it!
3 comments
Tilt camera up a bit and it usually is less visible, or go into different lighting.
Ended up adding glow to my own to reduce that, but then they glow in the dark, blah..
Never really ended up finding a good solution, maybe someone else has.
Edit: Forgot to mention, the mod Face Light can help.
You are definitely right about tilting the camera up and down helping, which is my standard work around when it becomes an issue.
I wonder even if its somehow a change I made in the extended character editor which has caused this?
I do sometimes use facelight, though posing has a habit of disabling my ability to attack or cast spells like facelight
http://forums.nexusmods.com/index.php?/topic/1037115-dark-eyes-enb-bug/?hl=eyes#entry18612189
And someone asking the author of the enb (Boris) about the issue
http://enbseries.enbdev.com/forum/viewtopic.php?f=21&t=3279
They say they get the problem when detailed shadow and shadowqualityfix are enabled.
Boris says "All i can is to modify detailed shadows code to more precise, but this will not solve the issue much. It's one of the problem i stuck with and waiting for some ideas in my mind."
There is one other thing I have found (but not tried yet) , which might be for a different bug Im not sure.
http://www.nexusmods.com/skyrim/mods/50132/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D50132%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D1343617&pUp=1
On that page is a tip for something to do with eyes though Im not quite sure what!
"Open your eyesfemale.nif (or the other one you want to change), expand it to the the NiTriShape and click the BSLightingShaderProperty. Down in the Block Details panel below double click Shader Flags 1 and a drop down box with check boxes appears, uncheck SLSF1_Eye_Environment_Mapping and check SLSF1_Environment_Mapping then save. After that, the eye glitch where your eyes get all wonky when you go invisible/transparent will no longer happen. "
Any other comments or suggestions welcomed.