About this image
I can't mesh edit but I really hated the pauldrons on the DragonScale armor, so I deleted them in Photoshop. After finally having the mesh use the Alpha channel, this happened. The skin is under it, I can see that when I rotate around, but it just won't show...
Any Ideas? I used a .DDS file with DTX3. DTX5 seems to have something different and I read Skyrim uses DTX5, so I suppose I should give that a try. On the Draugr armor it did work :(.
And yay for brown scales :)
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