Where did you get chains from dude? I know I'm not the best asset maker but even I think it looks like a wooden braid
A concept (cool or not) is an abstract idea, these are four custom array modified extrusions each positioned and shaped using a hand corrected curve modifier and proportional editing.
Decimated down to almost nothing, UV mapped, integrated with the low polly and then given there shape back with subsurface modifiers, a little sneaky subdivision and much gnashing of teeth and rubbing of sweaty palms in the high polly sculpt.
To be fair I only built and UV mapped one and then just duplicated and flipped the other side but it came out better then I thought it would.
I'm unaware of anyone else stupid enough to try and build a model like this before they even knew how to skin/weight a bow for Skyrim so if a little conceptual concern over the draw weight is the only problem so far I'm a happy man
Have to admit though, looking at it myself - it does look like a chain to me, like something from an ornate piece of jewelry or something.
Hey, it's a ream of magic though - so it's perfectly capable of being tamriel's version of a compact foldout style bow, with the "chains" going stiff when it's in use to provide the draw.
ah well, did the best I can for now. It's my first bow so hopefully I'll improve. Glad you like it anyway and thanks for taking time out to comment Dante
@KettleWitch Have you ever seen chains on, per say, a fancy purse? Or something along those lines? That's what I'm talking about. Like Dante said, it'd be pretty neat if they were chains, going stiff and all once fired.
The wood working would work but I agree with NWaldinger that it looks a little fragile as is. A bit thicker and It would be able to support a pull heavy enough to kill but as is it looks like it would yield too much to be very powerful.
Appreciate where your coming from but it's built with fantasy aesthetics in mind not functional draw length/draw weight calculations to maximize penetrative capabilities.
It's a Skyrim bow made to add a little something different to the game. Someone may even get a little fun from it.
Wizards did it, magic wood, master Elven bowsmith, multiple strands sharing the draw weight over a greater surface area then a solid stem, take your pick mate.
It's all a bit of fun and a chance to learn a little more about moding in my book
7 comments
A concept (cool or not) is an abstract idea, these are four custom array modified extrusions each positioned and shaped using a hand corrected curve modifier and proportional editing.
Decimated down to almost nothing, UV mapped, integrated with the low polly and then given there shape back with subsurface modifiers, a little sneaky subdivision and much gnashing of teeth and rubbing of sweaty palms in the high polly sculpt.
To be fair I only built and UV mapped one and then just duplicated and flipped the other side but it came out better then I thought it would.
I'm unaware of anyone else stupid enough to try and build a model like this before they even knew how to skin/weight a bow for Skyrim so if a little conceptual concern over the draw weight is the only problem so far I'm a happy man
Have to admit though, looking at it myself - it does look like a chain to me, like something from an ornate piece of jewelry or something.
Hey, it's a ream of magic though - so it's perfectly capable of being tamriel's version of a compact foldout style bow, with the "chains" going stiff when it's in use to provide the draw.
Does looks like a nice bow.
Bottom, that's 3 for chains so
ah well, did the best I can for now. It's my first bow so hopefully I'll improve. Glad you like it anyway and thanks for taking time out to comment Dante
Regardless, it's a good looking bow. Nice work!
It's a Skyrim bow made to add a little something different to the game. Someone may even get a little fun from it.
Wizards did it, magic wood, master Elven bowsmith, multiple strands sharing the draw weight over a greater surface area then a solid stem, take your pick mate.
It's all a bit of fun and a chance to learn a little more about moding in my book