Skyrim
My first week of modelling _day6

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Davinxii90

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Day 6

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Well as you can see, not knowing how to import armors into blender and into Skyrim hasnt stopped me from trying to create more armors. I created these from scratch, WITHOUT duplicating or altering the body nif(obj) file to create an armor base.

In the first one I simply tried out a few shapes, as I didnt pay attention I messed up and it ended up bein pretty ugly. (*hit delete*)
The second armor has a very clean mesh that I can use as a base from now on.
I also tried out a few sculpting and texturing techniques. I'm also happy that I managed to make the metal look like metal, mostly.

I also managed to get a reasonable polygon count 15k. Which is just 1/10 of what I would end up with 1 or 2 days ago.

BUT STILL, I dont want to use 2.49b blender and other outdated programs, the only alternative I have found is to use 3dsMax 2012, but I don't own it. So unless there are compatability plugins for the newer releases of 3ds or Cinema, nothing will be usable in-game.

So if anyone knows anything or anyone else who might know, tell me :D

3 comments

  1. artursiruk
    artursiruk
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    looks like itl could turn uot to be awosome
  2. Natterforme
    Natterforme
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    Blender 2.49b with plugins is the fastest way that I can think of to get new models and meshes that you have made in other programs into the game quickly and efficiently. It is also very good for making a sketch in Zbrush and then importing a retopolized mesh (or basic mesh) from that sketch into blender to get a really smooth base mesh. Its one of the easiest ways to get those smooth curves and sharp edges without going through a labor intensive process. Try working more with new swords, as they are the best way for a new modder to learn the ropes of modeling and texturing.

    Importing skyrim assets into blender is very easy now. All of my older armors were made from vanilla assets using blender 2.49b. PM me if you would like some more in depth discussion.

    -Natterforme
    1. Davinxii90
      Davinxii90
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      Thanks for your comment Natter!
      Since I'm getting the same kind of feedback everywhere, I will have no other alternative than to look into the 2.49b version of Blender.
      Luckily I have done my good part of research, maybe I'll send you the source of my Info for possible review (if you want to dedicate the time), or I'll come at you if I have an unsolvable problem (I suppose there won't).

      Thank you again for your assistance Natter, love the nostalgic morrowind feel in your mods