Skyrim
Adaptive tattoo prototype

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expired6978

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I've been experimenting internally with how the game equips armor and attaches the armor mesh to the actor's root mesh. I found a neat location where I can load a template mesh, insert it onto the characters root node, and then reference the currently equipped armor's skin mesh's geometry. This results in a 'hidden' body double that can serve as a destination for body paints without requiring the original texture, just an alpha mask texture. I can also alter the texture and color emission at runtime along with some other nif related properties.

6 comments

  1. Palindrome3D
    Palindrome3D
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    Thats what i'm trying to determine - How to make my tattoo mesh show the glow color setting only when weapons / magic are drawn. I love the glow but not all the time. 
  2. Sephiroth0Slain
    Sephiroth0Slain
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    When will it be possible to download this Tattoo or any other glowing tattoos you have created?
  3. evilsage4
    evilsage4
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    • 16 kudos
    You are amazing at this stuff!
  4. expired6978
    expired6978
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    • 2,713 kudos
    Also added hooks to SKSE for Weapon Draw/Sheathe, so maybe I'll make Fable-style tattoos when you draw magic.

    The best part about it is that it will adapt to body types so it will always appear ontop, and clipping shouldn't occur.
  5. Ambersixsixsix
    Ambersixsixsix
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    • 22 kudos
    This looks amazing Expired. ^^
  6. zeroxee
    zeroxee
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    • 140 kudos
    Such glowing tattoos... thats cool!