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Death Knights of Skyrim Version 1.1 is now Released!
Death knight´s of skyrim can be found here on the nexus:
Death Knight´s of Skyrim
NEW IN UPDATE 1.1
(( The questline has been delayed, because of a stupid dialogue bug that i cannot fix atm.))
BUGFIXES
- Veteran of The Third War will no longer make you unkillable.
- Consume Magicka and Stamina now is a channeling beam, instead of a bolt.
- several minor bugfixes
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- Blood, Frost, Unholy Presence
- Blood Presence.
Increases your Armor by 25% while in Blood Presence
- Frost Presence.
Increases your damage by 10% while in Frost Presence.
- Unholy Presence.
Increases your attack speed by 15% while in Unholy Presence
Only one presence can be activated at the same time.
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- Death Knight Leveling system Cap raised to (70)
You can now level to 70 and get updated spells.
- Two new Armor´s fit for a Death Knight
Death Plate ( was missing files in prev. update )
Scourge Lord Armor
- New Spells and Abilites for level 70.
- Army of The Dead
Conjures a vile horde of Undead to tare you enemies apart for 30 seconds
- Corpse Explode
if cast on a corpse. The corpse will explode after three seconds damaging anyone nearby
- True Evil ( passive )
Death Knights are now considered as Undead. Therefore, silver weapons does double the damage
- Mark of Blood ( Blood, power )
You mark the target, each time the target hits you will you be healed for 20hp. The mark holds for
15 seconds.
- Storm of Ice ( Frost )
You cast a storm of Ice at the target, damaging it and slows the target by 70% for 10 seconds.
The effect cannot be resisted
- Unholy Plague ( Unholy )
You cast a tormenting plague on the target, if the target dies he will become an undead and will follow
you until he dies.
- Rune of Blood ( blood )
You cast a rune of blood on the ground, anyone who contacts the rune will be damage by blood damage.
- Rune of Frost ( frost )
You cast a rune of Frost on the ground, anyone who contact the rune will be frozen solid for 10 seconds
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