Skyrim
scaled

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CaBaL120

About this image

sticking to concept art
http://images.uesp.net/2/2f/SR-concept-Nord_Armor.jpg

24 comments

  1. rencux
    rencux
    • supporter
    • 52 kudos
    The level of detail is outstanding! You are a true master, Cabal!
  2. Xanshio
    Xanshio
    • BANNED
    • 129 kudos
    Outstanding!! *¬*
  3. Einhjr
    Einhjr
    • member
    • 1 kudos
    Ok aparently my typsyness made me click something els, but i was hoping the metal on the armor would be closer to Iron instead of steel, maybe its just the picture i dunno, either way i Still LOVE your retextures i have all of them and would feel wrong not having them in my game, but if its more close to steel i will most likely just go ahead rocking a full scaled set with your retextured iron sword . TY so much for your work here on the nexus
  4. zeperx
    zeperx
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    • 0 kudos
    I really love your work, and I'm super excited about your Scaled Armor update. I have to ask, do you use your talent for projects other than spoiling us here on the Nexus?
  5. skwareballz
    skwareballz
    • member
    • 3 kudos
    If you are moving back into armor, does that mean that you are done with the Orcish weapons? I really want to see an update to full Book of Silence, all these Deadric weapons feel like a tease.
  6. TomAraya
    TomAraya
    • member
    • 106 kudos
    lasciatelo dire:
    sei un mostro!
    1. CaBaL120
      CaBaL120
      • premium
      • 3,923 kudos
      grassie grassie
      frankenstein per la precisione.... te lo ricordi carletto il principe dei mostri?
      lo vedevo quando ero piccolo...epico!
    2. TomAraya
      TomAraya
      • member
      • 106 kudos
      maaaaaa carletto chi è...
      un bimbo che s'allunga sette metri e trentatreeeeeeeee xD

      oddio lo guardavo pure io, il conte dracula che si beveva il succo di pomodoro ahha
  7. frankdema
    frankdema
    • member
    • 271 kudos
    al cos'è quella sfumata sulla sinistra?
    1. CaBaL120
      CaBaL120
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      quale? la porcheria bethesda sull uvmapping nel cerchio della cintura?? hanno ottimizzato l hi poly senza dargli una circonferenza che reggesse l altezza.... e non contenti hanno fatto il baking con tale porcheria.... stesso problema nell hide set.
      c è da mettersi le mani in testa su queste normal map (ergo sull hi poly) non sono neanche troppo convinto che abbiano fatto una "cage" per il baking delle normal..... penso siano andati fondamentalmente a membro canino.
    2. frankdema
      frankdema
      • member
      • 271 kudos
      ho capito uno sbaglio minore se si considera gli obrobri di facce e vertici che hanno fatto retopologizzando gli high poly...
      sta venendo proprio bene comunque non che ne avessi qualche dubbio....
  8. xsbullx
    xsbullx
    • supporter
    • 23 kudos
    Looks amazing! Can't wait.
  9. Kamikazekossori
    Kamikazekossori
    • supporter
    • 252 kudos
    Love those intricate details etched into the metal in the belt and the studded leg guards, always enjoy such attention to those little details
    1. CaBaL120
      CaBaL120
      • premium
      • 3,923 kudos
      thanks a lot my friend...as u can see i'm adding extra details compared to concept art.... i would not do that but due to the very wrong and ugly beth stuff i had to make some improvization... anyway...is working decently so far...hope to finish it pretty soon
  10. Raven777
    Raven777
    • member
    • 1 kudos
    Have you also worked on the female version? I'd like to see it
    1. CaBaL120
      CaBaL120
      • premium
      • 3,923 kudos
      yes... i'll complete after male one... but it's basically ready...i'll show in next hours... or tomorrow.