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6 comments
One piece of input: various enbs tend to treat reds in surprising ways. Some will make the red really, really bright, a bit too bright. There are various blood textures out there that have been designed specifically for enb users, that are darker than normal, so they generally end up looking nice and blood-like in the game. It'd be interesting to see what the various enbs do to your bloody dragon. I'm using a super bright and colourful enb atm, and the blood is soooooooo red (and I believe I'm already using darker blood for enb!). So I don't know how much work it would be to offer different versions for people, but if you were going to go live with this mod it might be something worth thinking about. I'd be happy to test anything you have in game if you need any feedback - which is mostly a selfish thing because your textures are awesome and I'd love any chance to try them out
hm draugr you say? have to look at this =)
Also... I have to agree with amoebae. If you did a monster retexture package, I bet it'd be frickin' amazing. And yeah, my draugr are pretty crappy-looking compared to everything else in my game right now, lol.
You know, I thought of you earlier. My draugr look awful. I don't know if they've been retextured in STEP or the TPC, but they certainly aren't as nice and hi-res as they could be. I thought, 'I bet Flosse could do an amazing job of the draugr' .... so I just thought I'd let the idea out there ;-)