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12 comments
they paint the shadow the mesh should cast on itself...
well they paint all the shadows the game isn't able to produce...
I would suggest that you go with a medium to dark brown on the pants. I would also suggest that you go with a darker red/brown on the leather corset and armor plates. A reddish color tends to bring out the quality of the leather more accurately in my experience, along the lines of an autumn leaf in value.
I understand that it is a WIP, so get to it and up the awesomeness!
-Natterforme
also dds compression is really tex killer... use a weak noise filter...2 px or something like depends on size.
use a golden envmap above breast and shoulder and remove some saturation on those parts...also u may need a lot less brightness due to the env .
metal parts...try to make them darker on diffuse but very clear on spec... best of luck...interesting concept art.... u're making a great job with the model
The lighting just sucks in bethesda games, they need a better engine than the same rehashed one they've been using for years.