We have become increasingly efficient at taking down these beasts. Now if only they'd stop showing up on the worst occasions, like when fighting off a forsworn camp.
Oh, I do. Also a mod that disabled random dragons completely. But I'm running with Pseudo Alternate Start, which means my game takes place after the main quest. This means that all burial mound dragons have been resurrected, and I sometimes accidentally venture too close to one of those. Flying dragons have a huge aggro range. This does mean there's a limited amount of dragons though, which is kinda cool.
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